[Wiki] NOT a bug Base Building- Wrong Building
Q: How can I delete a Forge/ farm/ mine, etc. I did not want.
Elemental Summons and 3* Heroes
Q: Why did I get four yellow 3* Banes from x10 elemental yellow summons, isn’t that a bug?
[Primer, Math] Why did I get four Banes from x10 elemental yellow summons or how summons, and indirectly recruit training, works in Empires
This post contains math that may be difficult. Unfortunately summons require the use of probability to explain.
Heroes are like your skill tree, or spells, in other games. 1* heroes have attack special skills, 2* add multiple targets or secondary effects, 3* increase the power of secondary effects, 4* add tertiary effects.
Canceling Training/ Crafting
Q: I cancelled my training/ forge and lost all the food/ iron/ recruits, isn’t that a bug?
Hi, thanks for the feedback, we haven’t changed anything here - and it is working as intended. If the game cannot return all the resources (it seems your food max is almost full), no resources will be returned.
Q: When does the HotM change?
Accuracy debuff and 0 Damage effects
Q: I used Calming Fog/ Piercing Hit/ Fog of the Fallen/ Piercing Strike and it did not remove the enemy’s buff!
Was your hero under the blindness debuff or the Gambler’s Stance buff?
[Bug?/ Tactic?] v1.10.0 Gambler’s Stance & Riposte & Fog of the Fallen
Is this working as intended?
I have screen shots from two raids in v1.10.0, where Fog of the Fallen, during an active Gambler’s Stance ( which has a blind debuff ), removes Perfect Riposte from 1 of the 2 remaining heroes.
8/8 4* green Caedmon- 700/ 1107 HP- no Riposte
8/8 4* blue Boril - 234/ 1149 HP- Riposte with 3 turns left
8/8 4* blue Boril- 772/ 103…
Frost Shields/ tiles and Dragon Shields/ Power Shards
Q: On the “Save the Winter” quest, I matched 3+ shields/ tiles/ squares and it did not form a Dragon shield/ Power Shard!
Hrm, I don’t remember seeing that in beta, any way you can screen cap or record it if you’re able to repeatedly test it?
The issue I saw is if the diamond / skull (shard in your terminology) should be created where the frosted tile is, it does NOT form. This was explicitly found in Beta and mentioned by multiple people and not corrected so I’m guessing it’s a feature; is it possible that’s happening here too? I’ve gotten some weird diamond spawn locations from more than 5 tiles especially if…
Q: Why does the board never contain the color I want
Color Stacking Fairness Project)