Can someone explain to me why i should f.i. bring Zenobia to 20 as she isn’t a healer?
I’m quite sure it’s not only related to healing by her but also to receiving healing. So if Rigard heals her it will be boosted by 4%.
Healing and critical chance nodes are very underwhelming, they need to be increased to be worth it
2% → 5%
4% → 10%
I would stop at 19 for Zenobia.
She will receive additional healing when healed (the healing node benefits equally all heroes, not just healers), but I agree with the rest that it is not a reason good enough to spend 250 emblems on it. Just that another node is available, you don’t need to take it
none of my clerics is at +20, I just don’t think this last node is worth 250 emblems
Efficient to stop @ 19
That node is to allow her to RECEIVE more healing by teammate/event buffs/potion.
I’m not sure if you guys know but even though it said 4% extra healing, the exact calculation isn’t as straight forward.
For example, if your hero is healed for 30% and you have 1000hp, you will heal for 300hp. This 4% extra will not make it 340hp. It’s actually 300hp * 4% = 12. So if you emblem that node, your hero will be healed for 312hp. Disgusting I know.
The time of this minor healing are over, bcoz, lots of players play without healer.
These days, taking a minion creator is more efficient & easy HP addition
As informed above & various other calculations, 2% or 4% extra healing doesn’t mean much & a simple slash attack takes out higher HP, even many minions take out higher HP…
Hence, unless I really want to take that side of the node for attack or defence … I skip this extra heal part = waste of my emblems.
Last node is for sure, an absolute waste for me !
Many people are doing that just to boost their egos. That couple points more on their team power is priceless.
Same as I don’t see any point in boosting mana troops to 30 for the extra healing only.
If your goal is to play efficient, ignore it. Ignore it also on Rangers (heck, I ignore even 19 on rangers) and Rogues. 250 emblems are better off spent anywhere else than on useless perks like few % better healing or an extra ticket in the crit chance lottery.
But then of course. It will be so much harder to get that ULTRASCARY team power of 5100.
Oh, for completion. I know I´ve been guilty of that! But I agree, it seems wildly expensive in materials to emblem that last node.
I leave my mother north at +18. I have 1440 cleric emblems and still don’t think it’s worth it.
Right there with you.
Unless it is strategic benefit of mana 2% / 4% node, I skip going beyond 10 emblems nodes.
Benefit : It leaves lots of available emblems for other heroes…useful in play & no need to buy !
I personally never do 20th node of clerics, rangers and rogues. it’s completely useless, that +5 to team power doesn’t mean much. Lately I completely stopped giving 20th node to all my 5* heroes. I’ll rather wait for tome of golden emblems (hopefully I’ll once get at least 1 of these) Still, I would not use a golden emblem on 20th node of these 3 classes, only for 5* heroes in other classes that I stopped at +19 that I’m sure that I’m never gonna reset.
The only reason to Cleric to 20 is they are the base and you want to use the costume (ie Mother North for the 4% mana node)
Bar that it’s an easy stop at 19
ditto C. Vivica!
Well, no point,
I have never ever ascended any hero to 20 grid talents until the LB has arrived.
Since, I made a decision that all heroes I lb should also have 20 ascensions.
There’s no specific efficiency-based reason, it’s just completeness.
Pretty sure everyone avoids healing nodes like the plague