Getting a 3* hero to 8/8 special is a chore. When we are leveling a hero, each training/feeder hero gives a boost to stats and a chance of upping the special. After the hero is maxed, the rewards for feeding go way down. It is very discouraging to dump 10x heroes to get a “special did not improve result” over and over and over and over again.
Leveling a hero takes a lot of time, patience and game play. I feel there is nothing wrong with that. The path for leveling a hero from 1^1 to max level is rewarding. You get to see your hero grow as you spend time. Even if the special does not go up, the stats do. You make progress every time.
Once you are at max level and ascension , the story changes. Now it is not rewarding, but frustrating. Even with 10 same color 2* heroes the chance is less than half (40%), and that is a best case scenario (without using 3 or more star heroes… please no!). A 5/8 hero feels impossible/worthless to get to 8/8. Most of the time I am reminded of the end of the movie Charlie and the Chocolate Factory…
“So you get NOTHING! You LOOSE! Good day Sir!”, again and again.
I feel that once a hero is at max level and max ascension that the chances of increasing the special should double. This will alleviate some of the repetitive grind from the game and make players happier, without making much of a change to gameplay or any other factors in the game.