I have a problem with the costs of the elemental training that IMHO makes it completely useless.
Because wrong elemental heroes for leveling give you less XP you might want to train specific element to level you heroes faster, but in fact the costs are not worth the XP-penalty.
The costs are:
8500 food
5 recruits
1 practice sword
1 backpack (adventurers kit)
Time: 1h
Result: elemental heroe common or uncommon
The uncommon training (level2) on the other hand has this costs:
2000 food
2 recruits
1 backpack (adventurers kit)
Time: 30m
Result random-elemental heroe common or uncommon
This is how much you save:
food: 76,5%
recruits: 60%
backpacks: 0%
swords: 100%
time: 50%
Sacrificing wrong elemental heroe gives 20% less XP, but not going for elemental-training costs you far less food, recruits, no swords and gives you heroes lot faster… also 1/5th of the heroes going to be the right element by random so you probably will only end up with only 16% XP penalty per backpack.
From my point of view, because of the costs of everything increase and going to increase during the game, I see no point in sacrificing that amount of food and recruits and wait double the time only to save a few XP per backback.
I think the elemental training should not cost a backpack… THEN it would be an alternative when backpacks run out and you can afford the high food and recruit costs.
Something is wrong, or simply i dont see the point of elemental training… it is not faster, it is not cheaper in the outcome and the only advantage is a little more XP after you wait double the time. So instead if you do elemental training a lot you slow down your progress a lot.
What do you think?