What is up with the obsession of trophies?

It’s a thing to do.

If we disregard things because they were stupid and pointless, then would any of us play this game at all? :slight_smile:

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We all started this game with zero cup, all trophies gained today by any player were stolen via raids…:grin: so no reason why anyone should be upset over losing cups.

However, ego, competitive nature, alliance consideration all play some parts as mentioned already by @sleepyhead @Darth_Fuego @PapaHeavy @JGE

In this game it seems to be some standard of measure, not sure if it’s exactly measure of team strength but alliance recruitment use cup counts as standards.
And then intra alliance comparison, so you gotta increase your cup count to stay on top of the list or on the leader board.etc

Now, I like to raid for various reasons

  1. To fill the chests
  2. To tryout new attack combo against some hard rock defenses.
  3. To get hams, irons and sometimes recruits
  4. When none of the above is required and I’m just bored and needed some excitements :grin:

When I am raided…revenge revenge revenge none will go free, How dare you come to steal my trophies…:rage:, so joke apart, most of the time I welcome being raided, no cup dropping, just my best defense ; revenge gives me opportunity for 1,2 &3 listed above at the expense of the raider without any concern for counter,.
So with the option to revenge 3 times, sometimes I turn it into fun when filing the chest: first revenge, kill at least 4 of the opponents heroes then escape, come back for second revenge do the same with different team combo and the third, wIpe out the team if possible then gain like 11-13 defeated heroes towards my chest from a single raider, repeat the same for others and fill my chest fast enough

I strongly agree that the rewards from chests opened in diamond vs those from platinum are not so different.
In all its a game, raid and get raided😁
Happy gaming and stay safe!

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I think they should make a higher arena than diamond otherwise thare’s no reason to stay high diamond

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A palladium level at +2800?

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I love this.
This is why I am annoyed by anyone who claims to know better than anyone in this game. Most of the knowledge is available publicly if people read it, no hidden repository or real skill.

People bragging about “yea yea I’m #1 in the world every day” Ok it’s fun, it’s cool. It’s nice when you get your alliance mates to all ascend to the top 10/top 100 together. But… there’s no special skill or talent involved that makes anyone better than anyone else.

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And @ShuraCDZ, This would make sense now that with all these new extra strong heroes and features which increases strengths enormously and the leaderboard top guns now in the 3000 cup range, creating a new higher cup level only adds to the evaluation of this game. :+1: :clap:

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@Darth_Fuego @Ozy1
SGG should:

  • Lower amount of cups required for each of current tiers just because now it is hard to get into Gold without decently ascended 4* (3* are not enough) and into Platinum without highly emblemed 4*. 200 cup drop for each tier would be good, without nerfing the chest loot.
  • Introduce new tier around 2700-2800 with better loot from raid chest.
  • Get rid of the REVENGE button, it is for weaklings seeking easy targets. I did only one revenge in 5 months that I am playing.
  • Fix/improve raid (and raid tournament) matchmaking.
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I don’t do revenge, ever, but, what’s wrong with being a “weakling”? I hope you’re not under the delusion that you’re somehow a better person because you don’t revenge often.

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@Pois1, do you have data on loot from the Raid Arena? Specifically high-end Diamond (2600+ cups) versus high-end Platinum or low-end Diamond (below 2600)? I feel you have a higher probability of obtaining more unfarmable Rare mats and more gems or emblems in high-end Diamond than the 2400 borderline low-end Diamond side.

I have some, I started tracking the Diamond Raid chests a long time ago.

I got 92 Platinum chests and 216 Diamond chests.

10 out of 92 Platinum gave any unfarmable ascension material = 10,87%
20 out of 216 Diamond gave any unfarmable ascension material = 9,26%

3 out of 92 Platinum gave 4* unfarmable ascension material = 3,26%
6 out of 216 Diamond gave 4* unfarmable ascension material = 2,78%

Wow! Interesting!

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If my hypothesis is correct, it could probably explain more of the raiding behavior for quite a few of the more serious players.

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I can agree and accept everything about the cup levels but as for removing the revenge if I remember correctly thus was discussed around 2 years ago and it was said that the revenge was a fair way for those who where attacked and lost to retrieve the cups they lost which is understandable reasonably acceptable. I don’t think it could or should be seen as being a weakling because in many cases by the time you do the revenge they are higher in cups and thus your attacking a stronger team.

The only weaklings I see in this game are cup droppers picking on the weak and the beginners for the sake of a bit of food/iron. That to me is what weak is.

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There’s a big psychological piece in the Raid Arena. You have to understand. You have players from a very wide range of age groups, genders, cultures, demographics, and social experiences. Somewhere down the line, you will probably play in a Raid against someone, who has experienced some kind of abuse, bullying, neglect, or some other trauma that effects their coping skills and causes them to look at life in every aspect in a very different way.

Player shaming in the Raid Arena is something I absolutely cannot stand, and it’s the reason I quit posting on the Empires & Puzzles sub-Reddit board because there are quite a few very immature players doing exactly that over there on Reddit.

Some players get upset not because they lose trophies, but because they don’t know if they are going to be shamed for failing to revenge raid in three tries. (@APatok, I’m looking at you). It doesn’t help the sportsmanship and camaraderie and love of the game to do that. Don’t be that kind of player. Play like you’ve been there.

@Pois1, your data seems to suggest it’s better to play in Platinum than Diamond. Maybe I’ll give that a look. Diamond arena can be very stressful at times.

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Well, I was surprised seeing these results as well.

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Ahhh contrary to what you just said it would appear more likely that those who do not revenge are likely afraid of the Uber common Vela, Telluria, Gravemaker front 3. If Buddy Ryan had this front 3 on his Offensive Line instead of only the leagues top Defense, he’d have had super bowl rings galore.

Now all of the above is just sarcasm, but it does get across my point, whether you do revenges or not really doesn’t matter. Although since a revenge cannot be revenged it’s the best place to give some of these newer, lesser, hero a go. You have 3 shots plus they drew 1st blood?

I did get a great laugh from the “Get rid of the revenge button I’m tired of attacking easy teams to only find out later they were cup droppers, weaklings with much bigger brains that the rest of us since the revenged successfully.
Or
I hate when a log out to wake up to find I’ve lost 300 cups overnight. The revenge option has a tad bit more value then huh?

Plus if there was no revenge then you could reroll to find the most favorable matchups with ZERO fear of retribution. It would ruin raiding IMO, as what would be your deterrent to rack up 3000 trophies knowing they would be there the next day. Only to continue to rerolll for favorable opponents. I take them all as they come revenge, Regular raid, war it’s all part of the game and says nothing about the state of your physical strength. Although calling people who revenge nothing better than weaklings can make yourself a target with no way to get even…hmmm I have an awful lot of ham in my TC20’s. If they do away with revenges I know exactly who my entire alliance will be refilling for :kissing_heart:

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Maybe this has already been said, but I say it in short. Cups can be serving as a sort of yardstick to estimate how your team are doing in terms of power globally. This can be useful inorder to notice changes aswell

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Hehe I love this thread!!

I’ve said it a bunch of times before; trophies don’t actually mean much… I long ago stopped revenge raiding; now purely raid for the purposes of getting as much food and iron as possible. If 40+ trophies come with it than yay! If it’s only 10 trophies then yay! Still got my ham and iron :stuck_out_tongue:

I think this thread is worth a read too!!

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For me raiding in 2600 trophies above more interesting and challlenging. The opponents are much stronger and it will use my brain better than raiding easy opponents.

So in a nutshell, higher trophies, higher adrenaline, and higher the fun.

This has been me for the better part of two years. When I learned to use raiding as an additional source of resources I became much happier with it.

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