SG, it is way past time to bring back 13* and 14* titans.
Not because alliances can kill them, but because alliances CAN’T kill them (easily). Consider this:
Continuing the discussion from Pulls or fast Lane pack Deal?:
For reference, I’m currently in an alliance that can kill two, maybe three 12* titans back to back … but at that point we need a rest titan to recover flags. I could look for the actual average, but I’m going to say we average killing 5 titans then let one go.
1/6 of our titans is an escape which gives worthless loot, especially compared to a 11* or 12* titan kill! And nothing for the titan chest.
If I was in an alliance of people who could spam 12* titans continuously, I’d get about 16% more loot, just because there are no rest titans.
If bigger titans were restored, the top alliances would have to do titan management like … well … every other alliance in the game, from ones at my level down to an alliance of players in their first week fighting 1* titans.
It wouldn’t completely take away from top alliances–Killing 12* / 13* titans would be better loot than killing 11* / 12* titans. Killing 13* / 14* would be a notch better than that. I’m fine with this–this difference is earned.
OTOH, the lack of rest titans for top alliances is effectively a big free gift to those top alliances.
(Geez, I should shut up about this. I’m almost strong enough to be there / my alliance is almost strong enough to go there, and now I’m trying to talk SG into taking it away. Sigh. Where’s my greedy self-interest. )