War Matchmaking Issue -- Proposed Solutions (Developer response: post 107)

Any proposal can be geared towards top and bottom.

One of my oldest suggestions

([Suggestion] Baby Titan / Second TITAN CHEST for rare (3* only) hero)

Alliance war is not a real war. This is a game. There are infinite ways SGG implement a tiered reward system.

On way would be to have alliances set a preferred rarity level ( 1* to 5* ). If your matchmaking is based on 3* heroes, then you can only use 1* to 3* heroes in war.

Challenge events, and tournaments, show many players enjoy rarity restrictions.

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