War desertion punishment - Desertion mark

Reminds me of something we have here in Minnesota. You get a drunk driving ticket, you get Whiskey Plates. See the link below. Not sure I like the idea for this game.

https://www.careydwidefense.com/MN-Whiskey-Plates.html

Interesting story. Was listening to a radio show the other day. Guy said “can you call this girl and find out why she ghosted me? First date was awesome. Second was blah and nothing back.” Her response: I met him at the first date and it was good. Second date, he picked me up and I saw the whiskey plates. I lost respect, went through the date, and never called again.

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Sucks

Player hat :billed_cap:

Desertion sucks, even if it is an accident.

One reason many people I know on forum, social media, and alliance use the opt out button and refuse to participate in the messy drama known as alliance wars.

BUT

Chat mod/ Forum mod/ amateur dev hat :tophat:

Shaming

Most games have the same rules for game and forum.

The forum does not allow blacklisting, naming and shaming, harassment, insulting players, etc.

This game idea would be counter to these rules.

Disciplining

The forum does not allow discussion of disciplinary action.

This game idea would be counter to these rules.

Penalizing

Trolls could be penalized, but it would not be public.

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Only one thing I don’t agree about is they can delete their punishment so easily.
That shouldn’t be able to delete it personally until they show that they won’t do the same thing again and again and only the alliance leader can delete this member punishment if they see a change.
I think it will be best for people to stay and fight for the alliance they are member of

In this game membership on alliance during war has a very strong influence on war score. I think that comaprision with forum rules has no sense. Because having forum account has no influence on forum prosperity.

I’m playing Guild Wars 2 and when I had to left PvP mode during teamplay I received a block for 30 minutes and I was unable to compete.

Why my alliance have to suffer when somebody left us without word, during war?
Who is more important? One player with his ego or 29 other cooperating players?

How mamy times You’ve been in situation, when somebody left alliance during war?

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Not only that they , they get in the war but they never participate . You Can see Them online but they never reply your msg Then leave in the middle of a war instead of helping their fellow members… what good , moral or honesty is there in this kind of players

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It doesn’t exactly provide an incentive for an offender to behave however. At some stage you just have to expect that most people do the right thing and ask before opting out of AW or just don’t opt in. Seriously, if you cannot field three teams as a minimum, you probably should not take part.

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If people are constantly leaving your alliance, you should ask yourself why?

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Plates for 0.16? Most people can’t follow the road with both eyes open at that level. I just got done for .10 which surprised me but I get a one year licence cancellation, have to start off as a learner again and then have an interlock fitted. I don’t need drunk plates as the police have computer auto scanners for all vehicle plates and can just pick me out anyway. I get a conviction and ten years of harassment.

No, if you read all their terms and conditions you will find that they state the game is supposed to be played with a single account only (believe me I have read them four times at least). They just don’t have the means to enforce the rule.

I read long time ago. Nowhere is stated about being forbidden. “Multiple accounts are not supported”. Which means entirely something else. No one forbids a second account literally. And as far as I know there is no game in the world to forbid a second account or even more.

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My bad, it seems i was mistaken. I can find no reference to my statement. Thanks for the correction.

Exactly my word , and one Got very annoyed and left​:grin::grin::grin:

Oh dear… (20 blessings upon you.)

Anybody more interested on this idea? :slight_smile:

I vote your proposal. I agree with putting a mark on it but not with slowing down the energy.

To be honest, the penalties are overkill considering that those penalise mercs the hardest, and that is a pretty strong reason to go alliance hopping.
It should just be a marker to inform alliances that the following player has a history of war desertion and it is up to the alliance leader to investigate his personality before deciding to invite him in.
There should also be a low priority queue for them too: they cannot just join an alliance, even open ones. They need approval from the alliance leader first.
This should be a good enough deterrent for normal players who just abandon war but not punish mercs and people who want to rush POV and hence leave to fight another war and return later. My old alliance had quite a few of those

Just now it happened to me lol

This thread is much more current, please continue the discussion here:

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