Honestly, I think the reason a lot of teams feel their wars are unfair is because the defenses are starting to have a disproportionate effect on the outcome. We’re at a point where, as a 120k alliance, every war we fight features half a field of fully levelled 5 star heros on defense. We can kill most of these guys once, but killing them twice takes a massive number of banners. And while I think to some degree that’s fine, soon it will get to the point where, even at our 300th ranked alliance, we will face almost entirely 5 star heros due to how much easier it is to level a defense than 30 attack heros.
So, how about making a switch that no team can use the same hero on defense two wars in a row? We need to did deep into our rosters to attack, right? Well, let’s make it so you need to do the same thing on defense. Just throwing out the same 5 fully levelled 5 stars each time seems lazy. Make everyone show their depth.