Maybe it’s little early to write this. But.
Updated game and saw war chest which need 5 alliance wins to open. So opening of the chest depends on same horrible matchmaker. Why I think it’s horrible? Because for all three months which I play with my alliance - we have about 80% opponents higher on 10k of alliance power than us; 20% with same alliance power; 0% lower on 10k. Last two opponents were higher on 13k and 17k(!!!) And was obviously defeated by them.
So it’s very good if we have 1 win against 3 defeats.
So I think war chest better to change:
- to personal war chest which everyone open after for example 10 wins on the battlefield (like raid chest)
- personal war chest which opens when player get in summary for example 1k points in war.
- alliance war chest which opens when alliance in summary get for example 20k points in war.
- alliance war chest which opens after for example 200 fully finished opponent players.
Main point to not depend war chest on that very bad war matchmaker and depend it on things which related to players skills and activity.