I wanted to post this regarding a recent inquiry for support. I believe that war battles should be changed and the battle should depend on the fight and not the timer. If I am winning and it starts timing me and it causes a loss that is not fair gaming at that point. It should be based on score and the advantage at the time the clock stops. Right now when the clock stops you lose even though you have a full team and the upper hand and are getting ready to take out the opponent. The winning shoukd be based on the fight not the timer. I am starting to understand why so many players are starting to quit the game and move on. The game is supposed to be fair on both sides. When I go up against a heavy hitter I dont expect to always win but I give it my best and if I loose then it should be on my productivity within the fight and not a timer. If the case is a loss without a fair chance then people will revert to not playing the game after a while. Games should be and stay fair for both sides. If you don’t see that as a good start to keep your players going then may and probably will loose many good players over time. also I would like to stress that sending me a bunch of links really didn’t help. I was having to fish through a bunch of things unrelated to my inquiry to find answers that may or may not be there. Thats really difficult when someone is seeking answers. Thanks . .
Does anyone else feel as I do about the raid battles?