Version 78 Release Notes & Status

Status

2025-06-19T08:00:00Z: iOS rollout has started.

2025-06-16T11:20:00Z: Android rollout started. We hope to do the same for iOS soon.

Release Notes

[NEW & UPDATED CONTENT]

War of the Three Kingdoms improvements

Outlaws of Liangshan Family

  • New Passive: Health Boost on Critical Special Attack

New feature: Reserve timer

  • We’ve added a feature that allows you to continue your attack against the same opponent. This timer is activated if the opponent’s team was not fully defeated in your previous attack, and it reserves that opponent for you to attack again.
  • Currently set to 60 seconds if you stay online after battle

Fix: The pop-up for received Red Lucky Coins should now show up more reliably

Dragon Hearts

Convert unwanted Dragons into Dragon Hearts by using them to commend a Dragon that is already at max level.

  • When you have collected enough Dragon Hearts you automatically get a reward.
  • Commending Dragons follows similar rules as leveling up Dragons.
  • Commending higher rarity Dragons earns you more Dragon Hearts but costs more resources.
  • Dragon Hearts progress is shared among all Dragons.

Hero League - Guest Heroes

Each Hero League has a selection of Guest Heroes from the Featured Families that will assist you through League rounds. Guest Heroes are donated upon registration and are only available in this League.

  • Guest heroes should only be visible in the League. No trace of them should appear in any other game modes.
  • Best possible league defense team considering guest heroes should be preselected for defense/attack team upon registration.
  • Within the League, there are no additional restrictions on Guest Heroes – they can be used like any other Hero.
  • Guest Heroes will not be included in hero roster:
    • They do not affect available slots
    • They can not be pinned or set as favorite
    • They do not affect Museum progress, PoA challenges, or missions

Kalevala Event

  • Booster Offer with Stage Gifts & family bonus
  • Stage bosses updated with new Heroes and Costumes

Kalevala Raid Brawl (Part I and II):

  • Heroes of Kalevala family have increased attack, defense, health and mana generation. They resist mana reductions and status ailments that affect mana generation or prevent the use of Special skills.
  • New rule for the Kalevala family: When a Special Skill deals damage, the target gets -30% accuracy for 2 turns.

Wild Cats enter the Wilderness Summon

  • Clawing damage updated
  • Extra damage and defense reduction now also applies to enemies with active defense buffs
  • Family bonus updated: If Special Skill damage is dodged, now also deals damage to the attacker
  • Added new icon for Surge Bleed to better differentiate it from other Bleed effects

Epic Hero Summon update

The Epic Hero Summon now has a different Legendary Featured Hero each day.

  • The Legendary Featured Heroes will be drawn from a selection that does not include the Classic Family.

In-battle Hero Info

The Hero Info Panel opens when you long press on a Hero during battle. Now it no longer immediately closes when you release your finger. The panel now remains open until you tap again outside of it.

Recommended Alliances update

  • Recommended alliances list now shows how active the Alliance is
  • Average team power of the alliance is shown
  • Also shows if some of the members have been inactive for multiple days

[IMPROVEMENTS & FIXES]

Improvements

  • War Equalizer tooltip now specifies that it does not remove interminable effects.
  • War defense team autofill function improved
  • Improved the raid infobox. Now the info is divided into two panels outlining general battling rules as well as the extra rules specific to the raid modes.
  • Push notification if you’ve participated in the war that is ending and you still have unused energy
  • New roster filter: recency. Sort heroes and dragons so that the latest received ones are shown first.
  • Multiline text input e.g. in the chat

Fixes

  • In dragon card view, the favorite button no longer overlaps with the pin button.
  • Fixed an issue with Barkley’s special skill, which resulted in duplication of missiles if the targets had fiends.
  • Fixed an issue where a Hero who was in a transformed mode, upon having a second transformation applied, would revert to their original appearance when the second transformation ended instead of the previous transformed form.
  • Fixed an issue where the sleep status application and removal timings did not work correctly, resulting in it looking like heroes were casting skills while asleep.
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Edit: removed “Epic Hero summon Update”. This will be included in V79

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