Version 18 - Class Talents

@Kerridoc Thank you for your chart. I reused and repurposed it to list the relationship between certain talents and status effects.

I hope this proves useful to others, but here’s the relevant status effects to each of the class talents

Class Talent Relationship with Status Effects
Barbarian Wound Wound ailment = Wound.
Ranger Pierce The “bypass defensive buffs” bit refers to the following: DamageShare DefUp DefUp_Dark DefUp_Fire DefUp_Holy DefUp_Ice DefUp_Nature DefUp_Paladin DefUp_Special ElementalLink ElementalLink_WeakDef Reflect_Holly Reflect_Ice Riposte DamageReduction DanceOfSpirits
Monk Resist “Resist status ailments” means all status ailments. Since there’s too many of them to list, check the 📑 Status Effects (Buffs and Ailments) and Stacks - Dead topic see link in post #190 topic (see Ailments section in post 1)
Wizard Jinx “Deal +15% extra damage per each active buff” refers to any buffs active. Since there’s too many of them to list, check the 📑 Status Effects (Buffs and Ailments) and Stacks - Dead topic see link in post #190 topic (see Buffs section in post 1)
Sorcerer Delay Delay ailment is the same as the mana generation down ailment: ManaGenDown.
Note that this effect does not stack with skills that drop mana generation (e.g. Little John’s “Massive Chop,” Alasie’s “Spirit Arrow”)
Cleric Manashield “Negative mana effects” refers to these effects: ManaBlock ManaGenDown ManaSteal and any mana removing effects.
“Effects that prevent the use of special skills” refers to: MindlessAttack Silence SpellSlayer
Rogue Evade Note that Evade will only avoid damage, not status ailments
Fighter Revive Note that the fighter keeps any status effects (buffs or ailments)
Druid Companion Note that minions are not considered status effects
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