I have used more han 300 flags during the Valhalla event. I have seen 2 or 3 gnomes, 0 bundles, 0 emblems and 0 coins. Kind of a joke.
Yea the drop rate is very low. You have to be very lucky. Hopefully your luck gets better for the remainder of the event!
and yet Valhalla is 3 days and Atlantis is 2, cutting the benefit to players
I don’t break flasks for VF, relying on free energy mostly, unless Vf clashes with other quests that I want to do. At most, I use only 2 energy flasks.
My previous VF focused on 3WE stages mostly. Met about 5-6 gnomes on average, yielding mix of crafting mats, emblems and coins. Nothing to get exited about.
This round, however, has been more productive, probably because I am mission-farming for Goo and Teaks. I have been replaying P23-2 or P23-4 to complete that H special stage mission.
My haul of gnomes reached 12 over 3 days. The rewards have been surprisingly nice in general : enough of =>100k ham crates, 15x dragon bones, 15x coins, to make me smile. As I keep on grinding.
I am not sure if it’s because I am replaying higher stages. Or maybe system decided to be nice to me.
Perhaps you can test higher WE stages for VF in the next round, to see whether you can meet more gnomes (I am assuming that you have completed S3 yah)
I have primarely been playing 9:2 because I read that the number of coins depends on the number of enemies, not the difficulty. Previously it has served me well but not this time.
Anyway I am just trying to find out if I am the only one experiencing this “problem”.
Nah, you’re definitely not the only one. The last 2 Valhalla Forever events, I’ve gotten exactly 0 coins and I’ve pumped some serious WE into it.
I remember that in AR i got my best results farming 13-1 normal.
Which would translate in some sort of saddle point between minimum energy and maximum mob number.
Note that this does take a toll on loot tickets if that’s how you farm.
Low drop rate VF gnome and AR dragon
Merciless RNG noise
Click for lots of sound, and lots of fury both signifying lots of nothing
There is so much statistical noise ( see notes ) in AR dragon, and likely VF gnome, we are unlikely to ever know the true formula
Coin / loot rolls appear designed to make it worse
Daily limit on VF gnomes makes research on live server more difficult
But SGG has gone to great length to prevent one province from standing out significantly
So much data
Rumor from beta,
no one really cared about VF gnome
But
Beta testers REALLY cared about AR dragon
Several beta testers spent a crazy amount of time, and infinite loot tickets, testing it during multiple beta releases
Many live server big spenders spent huge hoards of flasks, tickets and micro transactions, testing it
Testing tools
I would love if someone cracked the AR dragon formula
The best tool for this was the Seadragon Avatar Mission ( 100 seadragons ) but rumor says most Beta testers finished the mission during the first AR it was offered
It will be interesting if SGG skips a similar avatar mission for VF gnomes
Conclusion
The conclusion among the beta testers, and some live server math people I know,
SGG deliberately designed AR dragon ( and very likely VF gnome ) to be
Heavily influenced by WE spent
Little difference between where you spend 12 WE ( minimum 3 WE, maximum 12 WE )
Roughly 0.01666 dragon per 1x WE or 1x dragon per roughly 60 WE
Highly variable ( minimum 0, theoretically maximum of 18 per run, odds 1 in 2.337716869172e34 of 18 seadragons in one run )
Very streaky ( like scratch off lottery tickets )
Resistant to reverse engineering
Note
Click for notes
AR dragon
Avatar Mission
Avatar mission requires 100 seadragons and an average of 6000 WE for approximately
0.01666 dragon per 1x WE
Coin analysis
(How rare exactly is the Atlantis Rises seadragon? (10% chance) - #133 by Gryphonknight)
Coin records
(How rare exactly is the Atlantis Rises seadragon? (10% chance) - #145 by Gryphonknight)
Boring as a feature
Allegedly beta discussion of emblem design, but similar discussion allegedly happened with seadragons
Replace emblem path with AR stage
Generating mobs
If I Recall Correctly, maximum possible is 18 mobs per run
18x dragons
roughly 1 per 60 WE
12 WE / 60 WE
roughly 0.2 appear per run 2.25-1N
roughly 0.8 none per run
log0.8 / logX=18
log0.8= 18*logX
log0.8/18=logX
10^(log0.8/18)=X
0.987679660608173 none per mob
Check
0.987679660608173^18= 0.8 none per run
0.012320339391827 appear per mob
1 in 81.16659518839265 appear per mob
1 in 2.337716869172e34 for 18 appear per run
Business
FIN
Math correction
Oops
This should be
odds 1 in 2.337716869172e34 of 18 seadragons in one run
Notes
Click for notes
MATH
18x dragons
roughly 1 per 60 WE
12 WE / 60 WE
roughly 0.2 appear per run 2.25-1N
roughly 0.8 none per run
log0.8 / logX=18
log0.8= 18*logX
log0.8/18=logX
10^(log0.8/18)=X
0.987679660608173 none per mob
Check
0.987679660608173^18= 0.8 none per run
0.012320339391827 appear per mob
1 in 81.16659518839265 appear per mob
1 in 2.337716869172e34 for 18 appear per run
FIN
Did you factor in, in that calculation, the actual chance to have 18 enemies in one run?
If not the figure needs adjustment
Tonight I must have battled about 10 Gnomes and only 3 gave loot is that normal ? oh and after they died they stayed on the screen
30 rounds … 0 gnomes.
■■■■ happens again.
Three days of Valhalla, more than 150 stages and not even one gnome!
Thank I SGG, thank I for nothing you stingy arses!
I got one single gnome! Hurray!
I heard the gnomes are on strike!
Very few gnomes this time round. I typically get 7-10 gnomes by farming without using any flask but only 3 this time round - two bundles + 3 barb emblems.
In any case, I am just using VF to farm for avatars so any rewards from gnomes will be considered as extra loots to me.
The worst Event by far! This one should be 1 day and that was it…
Playing S3 I found… 1 Gnome!! in the middle of a lot of flasks and this is not the first time happening.
For me, No More Valhalla Forever.
How do I know when the little buggers will be back?
I’ve never run into the situation, but I believe the answer is tomorrow and you’ll know whether you’re limited or not.