V22: "If an alliance is joined after the titan has already spawned the loot from that titan is reduced."

" * If an alliance is joined after the titan has already spawned the loot from that titan is reduced."

Why was this needed, SG?

I’ve never been a regular merc, but I do like visiting friends in alliances besides my home alliance some times.

What is worse for me and my alliance is that we are an alliance family, currently four alliances. So any time somebody moves within the family, we get hit by that it too.

The game already has a titan chest timer, and a reduced loot timer, and already have the bonus 4* item and emblems from rare titans taken away from people mercing – Unless you are super careful, your loot mercing is reduced to what you get for a pass titan … and even if you are super careful, it is going to be somewhat less than just killing titans in the same alliance.

How is further discouragement needed when mercing is already noticeably worse than than staying in a home alliance?

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5 posts were merged into an existing topic: Why devs punish mercing?