It’s kinda tricky because there are rarely any pure hero XP offers. Most of them time, you get bundled with other great items and so they don’t meet the benchmark when doing a simple stat analysis. That said, here are some of the best, pure XP (or as close to it) offers we’ve seen till date:
The problem with Essentials Delivery is that it doesn’t offer master trainers, so you’re limited by the color if your do same color training. Many do rainbows and in the long run, it averages out I guess but it’d be great if we didn’t have to make that choice. Still, it’s a recurring offer so one of the best bets.
Synopsis A jack of all trades, master of none offer. I wanted to get excited to see a lower offer for the roster expansion - which has been hovering at $12 for a while and we miss our beloved $5 offer - but alas, these are all subpar offers.
T1 - I don’t even know why they bothered with that offer - it’s one of the terrible Hero XP/$ offers, nor is it shining any savings despite the 500 gems.
T2 - With >$2 price per pull, this offer’s breakeven point is 500 gems or more roster expansion cost (the number of gems needed to expand your roster).
T3 - That single Alpha Aether may cause people to go after it but it is a subpar offer nonetheless with price per pull being close to $2.
@mrchief Will start by saying I appreciate all the effort you put into this thread. It’s been a big help for me as I curb spending and look for value in this game.
Curious if you have considered valuing the 1x Roster Expansion at $5? There appeared to be demand at that price when offered by itself (though I’m purely going on reactions across the forum with it seemingly gone and people continuing to ask for it).
Personally, I valued tier 2 of FTP at $12.55 which made it a good deal for me. I understand I may be in the minority in that and curious of yours & others’ thoughts.
I have considered valuing it but I don’t have enough data to say anything with certainty. If you take the $5 offer, it amounts to $1.20 after gems, EHT but that valuation doesn’t tally with other offers. It is possible Zynga valued it at $1 initially and seeing the demand for it, raised the price in subsequent offers - like we’ve seen the price of Tome of Experience go down, along with EHT, Tome of Golden Emblem etc.
You can’t evaluate it in terms of gem cost either because everyone’s cost of roster expansion is different. I often mention the breakeven point which is the number of gems you need to expand your roster and whether that justifies or offsets the cost of the bundle to make it a plus value for you.
E.g., say your roster expansion cost is 800 gems - that means you need to spend $4 to expand yours and so you could look at the T2 offer today and say the value for you comes out to be $7.55+$4=$11.55 and you’re spending $9 + taxes, so it is a plus value for you.
Conversely, someone who’s roster expansion cost is 300, gets $7.55+$1.50=$9.05 which is less than what they are paying for.
Synopsis Outside of in-app offers, this is the first pure coin offer for Alliance Quest coins. At $1 per pull, it’s decent, not terribly exciting as the web offers are cheaper at $0.91. SGG should have made this one at least 100 coins.
Synopsis I think SGG has been trying to communicate with us using Yoda talk “Feel They Might” (cosmic interference caused the “y” to drop) because this is as disappointing of an offer as they come. T1 lost the number of gems and coins, in exchange for a nominal drop in price and T2 is asking you $5 more, for the same amount of items as the last Feel The Force (Covenant Coins, Gems, 4AM, Aether) offer. Price per pull went down by 3 cents in T1 at $1.55 and T2 charges 40 cents more at $2.37 (more if you use gems at the rich portals).
Synopsis All 3 tiers are plus value offers dollar wise. Price per pull is $1.5/$1.4/$2 respectively. Now SGG is trying new ways to make you buy more and this offer is broken down as such - buying all 3 tiers gives you a full aether set, so that’s an extra $5 worth. So buying all 3 tiers (at least once)
1700x Covenant Coins
1x Aether Set
gets you $40 worth of items for $29.97 plus taxes. Since you need piddly aethers more than the big ones, T1 gives you 30 (almost close to enough to LB a 5*) and T2 gives you 20 which is enough to cover a 5*. They could have made T3 x5 so you can get a full set of LB aethers - well, another 5 for T1 but you do have som elying around, don’t you?.
Synopsis So, compared to the poor offer last time, SGG did try to improve things a bit here. T1, T2 are kinda the same, with breakeven point for roster expansion being at 500 gems. T3 still gives you 10 pulls but since they dropped the cheaper coins, it is now an almost fair value offer, still with terrible price per pull.
Synopsis All 3 tiers are plus value offers dollar wise. Price per pull is on the expensive side - $1.25/$1.17/$2.00 respectively. T2 doesn’t have the 1:10 ratio for WE Flask:Loot Tickets. Depending on how you look at it, you’re getting an extra flask or 10 less tickets. T3 again has a broken Aether set and I wonder if the deal writers ever play the game - what is someone supposed to do with 1 AEII and 1 AEIII - level up Layla?