To our players:
This week got off to a shaky start with several minor live issues, delays, and scheduling changes. On top of all that, our communication did not live up to the standard of service we usually aim for (pause for laugh)
While there were reasons for this related to staffing and prioritizing issues affecting player experience, the result was a lack of timely and transparent communication.
There were some changes this week that did not get the appropriate fanfare or that were delivered later than intended. Here’s where we stand as of today:
Post-force balance changes
As detailed here a couple of additional balance changes to passive skills for the Astral Dwarf and Beowulf families went live after V77 was forced on Monday.
16* Titans & Titan Bounty
The new Titans mentioned in the Release Notes were enabled on Tuesday morning, along with the valuable Titan Bounty rewards for defeating a 15* or higher.
Wanted Chest changes
The long-awaited reduction of the skip timer cooldown was enabled on Wednesday morning with additional changes. Full details:
- Cooldown reduced from 23 hours to 12 hours
- Limit of 2 skips per day
- Each skip has a starting cost of 100 gems
- Cost scales down over time, accelerating after 6 hours
Dragon Loot VIP improvements
Also enabled on Wednesday – Players with Dragon Loot VIP will see their bonus loot improve. Full details:
-
Idle Adventure Chest VIP
- increased odds for high-level ascension materials
- added Assist Skill Parchments and Silver Coins
- removed Fish and Dragonstone bundles
-
Idle Raid Chest VIP
- increased odds for Gems
- added Ancient Dragon Coins
- removed Trainer Dragons
This brings us up to date. We’ll now return to normal operation (or better )