I have read that this is in Beta now but any chance to give us info on how its going to work?
The reason is, I’ve read we’ll need up to 30 characters . is this the case? I’ve been saving my 3* and higher but obviously hard to level all up and some of them I really don’t want to waste resources on…
I don’t want to say too much given that things could change, but yes it’s in your best interest to level as many heroes as possible up to 30 heroes. Even if you just get 4s and 5s to 3/60 and 2/60 respectively (i.e. no non-farmable ascension mats) or maxing 3s.
If you don’t have 30 heroes, might as well spare a few 2* heroes from being eaten and use them in the war. You might hurt an opponent hero a little and get 1 or 3 points, instead of tens/hundreds of points when you kill full teams. Not attacking provides no benefit, while attacking with weak team might still get your alliance a few points.
AW didn’t change much (if at all) between now and 3 weeks ago, so not many things will change between now and release either.
I’ve fine with ppl in Beta testing and for that they gain foreknowledge of stuff, but if it requires that many heroes and people could be building them now instead of feeding them maybe it should be mentioned before alliance wars comes out instead of when it does. Just my two cents…
Using this current mechanic, one beta strategy would be to fill empty slots with any heroes you can produce in training camps to act as “decoy” heroes. Any attack that takes out a “decoy” hero is doing zero damage to the “real” hero, letting them survive longer. Sort of like Toth-Amon’s 20% HP, 15% attack minions. Just like the minions, “decoy” heroes can also take out opposing heroes already below 10 HP.
I wonder if there is a damage minimum of 1 HP? something else to investigate.
Picking “decoy” heroes with high defense would also be helpful. Finally a use for all those 4* heroes on my roster I don’t have resources to level yet.
Now I am wondering if you need 6 of each troop, or can the same troop be used on multiple teams?
Same troops can be used.
No point in using decoy heros as tbey would die fast.
The wars are set up like normal raids for the most part. Defense is 5 heros.
Attack is the 30 amd can use defense heroes. You get 6 attacks for a max of 30 heros
if you don’t have more than 25 heroes, you can’t attack using the 6th war flag, as it’s currently setup. You could of course train a couple uncommon heroes and throw those in there.
FYI, I plan on writing a primer for AW as it gets closer plus a video from beta (I asked Petri if that’s ok) so that people know what’s going on beforehand and fewer people have to spend the first AW they are in figuring it out.