UD Province 1 & 2, Difficultly Normal ( UD.1-xN & UD.2-xN )

UD Province 1, Difficultly Normal ( UD.1-xN)

@Gryphonknight, set forum bookmark timer, update for Map Season Monthly Event Underwild Descending

Normal WE= 6
UD WE= 3

Click for Table
Stage UDRpWE recruit Wv MpW MpBW MpR Special Note about Stage
UD.1-8N UD x3.33 9,10,11 3 Wv 3,4 B03 9-11 -
UD.1-4N UD x3.33 9,10,11 4 Wv 3,4 B03 12-15 -
UD.1-3N UD x3.0 8,9,10 3 Wv 3,4 B03 9-11 -
UD.1-7N UD x3.0 8,9,10 4 Wv 3,4 B03 12-15 -
UD.1-6N UD x3.0 8,9,10 3 Wv 3,4 2xB 8-10 -
UD.1-1N UD x2.66 7,8,9 4 Wv 3,4 B03 12-15 -
UD.1-5N ^ ^ ^ ^ ^ ^ Values same as UD.1-1N
UD.1-2N UD x2.66 7,8,9 3 Wv 3,4 2xB 8-10 -
UD.1-9N UD x3.33 9,10,11 3 Wv 3,5 2xB 8-12 1st Wv & 2xB alert
UD.1-10N UD x2.66 7,8,9 4 Wv 3 2xB 11 -

UDRpWE= UD Recruits per World Energy
Recruits = Possible recruit drops
N WE= Normal World Energy
UD WE= UD World Energy
Wv = Waves
MpW= Mobs per Wave
EMx= x number of Elite Mobs
Bx= x number of monsters including Boss
yxB = y number of Bosses
MpBW= Monsters per Boss Wave
MpR= Monsters per Run
1st Wv alert= Depending on RNG, and team, first wave can be difficult for auto play

UD Province 2, Difficultly Normal ( UD.2-xN)

Increased chance of Adventure kits / backpacks

Normal WE= 6
UD WE= 3

Click for Table
Stage UDRpWE recruit Wv MpW MpBW MpR Special Note about Stage
UD.2-8N UD x4.66 13,14,15 3 Wv 3,4 B03 9-11 -
UD.2-4N UD x3.0 8,9,10 3 Wv 3 B03 9 -
UD.2-7N UD x3.0 8,9,10 3 Wv 3,4 B03 9-11 -
UD.2-5N UD x3.0 8,9,10 4 Wv 3,4 B03 12-15 -
UD.2-9N UD x3.0 8,9,10 4 Wv 3,5 B03 12-18 1st Wv alert
UD.2-1N UD x2.66 7,8,9 4 Wv 3,4 B03 12-15 -
UD.2-2N UD x2.66 7,8,9 5 Wv 3,4 B03 15-19 -
UD.2-3N UD x3.0 8,9,10 4 Wv 3,4 2xB 11-14 -
UD.2-10N UD x3.0 8,9,10 4 Wv 3 2xB 11 -
UD.2-6N UD x2.33 6,7,8 4 Wv 3,4 2xB 11-14 -

UDRpWE= UD Recruits per World Energy
Recruits = Possible recruit drops
N WE= Normal World Energy
UD WE= UD World Energy
Wv = Waves
MpW= Mobs per Wave
EMx= x number of Elite Mobs
Bx= x number of monsters including Boss
yxB = y number of Bosses
MpBW= Monsters per Boss Wave
MpR= Monsters per Run
1st Wv alert= Depending on RNG, and team, first wave can be difficult for auto play

Notes

Auto play

Click for notes

Underwild gems and 2+ Healers

Because of Underwild gems, I recommend 2+ healers, of different colors, on an auto play team

Different colors help them charge at different times

1x Purple, Biome, Sandy Caves

Due to Sandy caves biome effect, Dark heroes have an accuracy - 50 % debuff

Dark heroes are effectively neutral against Yellow, weak against Red, Green and Blue

If you decide to bring a single, purple hero, consider a purple healer like Rigard, or Sabrina

Yellow and Purple, Biome, Sandy Caves

In Province 1, 9 out of 10 stages have yellow monsters

In Province 2, 7 out of 10 stages have yellow monsters

Yellow heroes are weak against yellow

I do not recommend having, both 1x Yellow AND 1x Purple, or 2+ Purple, or 2+ Yellow on an auto play team

See also

Click for see also

AR

(Recruits, Atlantis rising, VIP pass loot tickets and It's Raining Loot Tickets!- Coin rate is unknown- Updated with best Kits/ Backpack stages - Average 100 dragons per 6,000 WE - #68 by Gryphonknight)

VF

(Valhalla Forever - Optimum Levels for Farming - #57 by Gryphonknight)

UD

(UD Province 1 & 2, Difficultly Normal ( UD.1-xN & UD.2-xN ))

FIN

This is interesting, another new beta event? Not shocked s4 will have this like s2 and s3 previously.