The following is basically a duplication of a post I made in another thread, (Alliance war - player from enemy alliance joining and leaving) regarding concerns about players spying on opponents during the preparation phase of Alliance Wars. Because I am proposing specific changes to address the issue, I thought that it would be appropriate present them here in the Ideas & Feature Requests section as well as the original thread.
- Only allow active war participants to access the battlefield . If this were the case it wouldn’t be possible for a spy to see an opposing alliance’s (i.e. the alliance on whom they are spying) defense prior to the beginning of the war.
- Create a dedicated in-game war chat with the same access requirements . This would prevent spies from eavesdropping on strategy discussions. This would be a better solution than relying on 3rd party chat apps like Line or Discord because access could be directly tied to the player’s war participation state in-game.