I have been wondering lately - there are troops in the game that are clearly more based on defense, and the other ones on offense (probably some mixed ones, too).
And it seems to me that attacking heroes shold be equipped with troops that give you more attack and crit chance, while tanks/deffensive heroes cooperate better with troops with higher defence and HP bonus - am I getting that right?
I mean, looking at sheer percentage, +1% attack will work more effectively for a hero that had more base stats attack, like 1% from 600 is 6, 1% from 700 is 7.
Or maybe it’s better idea to give the attacking heroes the defensive troops to make them more resistant?
- Does troops’ attack bonus affect both special skills and tile damage?
- Does troops’ HP regeneration bonus affect both special skills that involve healing (over turn and one-time healing) and potions?
Thanks a lot guys!