If you feed already trained troops you will loose a lot of XP. Simply don’t do that.
I’m curious: Is there any reason to keep 1* troops, now that tournaments for 1* and 2* heros have afiicially been cancelled?
Fed away my 1* troops.
Sorry my love of the game is going downhill since the greed of Alchemy Lab (final straw), so I’m not on the forum as much.
Updated 1* troop section now, thanks.
Thanks for putting this together @FrostbiteXIII, I found this information very useful
For what it’s worth, I just got a 4* Blue Crit Troop, the last one I hadn’t gotten.
It took me 20 months and a week.
Aw, I was going to get you one for Moderators Day too. I’m either off the hook or now I have to try and exchange the one I have. Maybe I can pick up a slightly used hero in a couple of days.
Wadda ya think?
I just got my Blue Mana Troop a couple weeks back. I started in Late July 2018. So almost exactly the same amount of time.
I spent gems on troop summons.
For a total of 40…
Thanks, and you too!
I started July 4, 2018.
I have not spent gems on Troop Summons.
- Red: 4 Crit, 2 Mana
- Yellow: 3 Crit, 2 Mana
- Green: 6 Crit, 7 Mana
- Blue: 1 Crit, 4 Mana
- Purple: 5 Crit, 5 Mana
For a total of 39.
I started 1 year ago (May 10, 2019) and I haven’t spend gems on troop summons, too.
- Red: 1 Crit (unleveled yet - got it through the red 2 coin today)
- Green: 2 Crit (1 unleveled, 1 lvl9)
- Blue: 1 Mana (lvl 16)
I don’t really like pvp and only take part in tournaments, raids and wars because of valor and don’t care about my raid chest.
Primarily I would say that I see it as similar to Rook. But I find it very tempting to load my special ability faster. However, it is often the case that I shoot so many tiles that I cannot use this advantage.
Since I don’t know how long it takes to have a 4* troop to each color I am thinking about leveling the lower troops as well.
Troops are the most confusing part of the game for me… I just completed the rainbow set of 4* mana troops, and understand I should work in them, well, forever. But I’m really struggling to organize the rest of them. Would like to have some mix od 3* troops and 4* crit troops for mono teams, but have no clue what would be the optimal goal for them…
PS. Part of the problem is the way troops are organized in the game, it seems a bit chaotic to me.
Hi, re the 2* troops … don’t you need them for special events / tourneys where only 2* troops are allowed ?
I think you do, therefore I decided to level them up to 5 … am I fundamentally wrong here ?
Hey since I was hella bored, I’ve done some calculations. You need 703.250 xp to max a 4* troop. That’s approximately: 17.500 1* troops, or 7800 2* troops, or 3500 3* troops. You can do around 350 10-pulls to guarantee a maxed 4s, 350 10-pulls is. Assuming you only get 3 troops from the 10-pulls, that will cost a whopping 560.000 gems
Excellent information. Well done!
I have read popular Empires “gurus” lean toward 4* MANA TROOPS. Due to CAUSING faster firing of heros’ specials.
Your explanations are clear. Easy to follow.