Troop Comparison & Summary! -- Including New Ninja Troops

to continue using two ninjas for the hope of bypass does increases the overall chance of bypass
Say both are at 5% bypass chance and you have 1 ninja and 1 crit troop. each tile has a 50% chance of being the ninja and then those 50% of the tiles have a 5% chance to bypass. But if both are ninjas at 5% then all tiles have a 5% chance to bypass since all tiles will become ninja troops.

SO technically more ninjas means more chances to bypass and when it does bypass the attack of every hero of that color is used in the damage calculation. But it does not increases the percentage of any given tile to bypass.

Hey govner, I have one set of mana troops to 19 and working my way to 23. So your thought is rather than going all the way to 30, start the next mana troop to 11. Cheers

That’s how I’ve done it so far :slight_smile:

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I’m putting all my feeders to one mana until level 23. After level 23, I’m putting 2* and 3* feeders to my primary to 29 and 1* to secondary. My largest is only level 28 so I’m not at 29 but my plan is only 3* feeders to 30 and rest to secondary troops.

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@Guvnor you mean to say that you only brings your mana troops to level 23… and then start on the next mana troop also to level 23?

This Ninja event I managed to get my hands on a heaps of Ninja Troops… the only color missing now being green. I can even make a team with mono red ninja troops.

Problem is leveling them up requires way too much feeder troops and food.

And now I am having problems / second thought on which troops to max to 30.

Originally I was planning to bring only mana troops for each color all the way to level 30 as those are the ones I’m bringing for my Defense Team… but with the appearances of Ninja now I’m not sure.

Should I just bring my mana troops to lvl 23 and stop there… and then just focus on Ninja? How did you guys manage your troops and leveling your own?

Personally I have stopped mine at L23, due to the exhorbitant cost to take them to L29 (and also comparatively smaller benefit).

A fast hero already charges at 8 tiles. Getting the Average to 9 tiles means that (more often than not) the Average & Fast heroes in my team charge at the same time.

My war teams I also tend to build around two premises:

  1. Having a cleanser on each team
  2. Having heroes who are all mana charging at same/ similar times… So for me, dropping a Fast down to 7 tiles doesn’t really yield much benefit if the supportnig heroes for that sniper are not yet ready (e.g. Lepus charging in 7 doesn’t have much benefit if I have to wait for King Arthur to charge at 9 anyways).

My personal strategy has been:

  • Mana to L17
  • Crit to L10
  • Mana #2 to L11
  • Mana #1 to L23
  • Mana #3 to L11

After that I plan to:

  • Ninja to L10
  • Mana #2 to L23
  • Mana #3 to L17 (slow break)
  • Mana #1 to L29 (maybe)

Regarding troops for defence, I also think that the difference between a L23 and L30 mana troop is fairly minor in the end. I don’t have any L30 troops but my defence team is one of the top 5 performers. The heroes make more of an impact than the troops do.



Thanks for the golden advice… gonna do it your way then because thinking about all this stuff related to troops already cause me a lot of headache. Been pondering for a long time on how to tackle this aspect of the game.

Thank you very much for your help. :smiling_face_with_three_hearts:

So u just pulled yellow, purple, and red ninja troops. I have rainbow Mana troops I’ve been working on. Purple is at 23, and the others are at level 15. Should I continue the Mana troops to level 23 or work on ninja troops?

Your question has been merged :slight_smile: there is a bit of discussion on this topic in this thread already :slight_smile:

So if I’m reading that chart right, ninja troops pretty much add attack mostly. Imo, Mana troops seem better. Rather fire off attacks more frequent then having a little bit more power. Am I wrong in that think or am I reading that chart wrong?

There is a summary lower down in the OP and it’s been discussed a bit more throughout the thread :stuck_out_tongue:

I got a publik skoo educashion. Cants read dat wellz

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The other advantage of the ninja troops besides the higher attack is the bypass chance. Since this stacks with a Ranger’s bypass, putting a ninja troop with a 15-node Ranger will give a bypass ranging from 30-40% chance. A Lianna (who is already fast) with bypass + increased attack will kill almost any hero in one shot.

On the other hand, for a slow Ranger like Khagan, a mana troop would be better in most situations (raids, wars) except for Challenge Events where the extra damage is more important.


Thank you Liam. That’s all I wanted to know.

It’s literally stated the same as that in the OP lol:


Mana 23 is the morst important breakpoint so I would continue with mana troops first.

As others have pointed out the bypass ability is even more important. They got the same breakpoints as mana troops (5,11,17,23,29). I only got a green ninja troop which I am running on Bertila most of the time.

I told you dude. Publik skoo educashion. Meh, I’m just to lazy to read. Rather just have someone answer it

Guess this was the info I was looking for. So this means, that Ninja troops too should be levelled up to 11 as their most important ability gets stronger on this point (and later on 17, 23 and 29), right?

Yes. Those are the same levels for increasing the unique ability on all 4* troops.

I know this has been published quite awhile but just to let you know as a " beginner - >mid lvl " player here this is extremely useful.
I m building based on your guide after studying troops and the only problem I can’t follow your advice completely because one bloody colour (red)… Red critical troops just love appearing in my portal with an exception this month finally a red mana and Ninja.
Thanks for the share!

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