4100 hp on bosses (Boril, Fat Frair, Joon) so don’t bring too many healers. Joon can one hit kill most 4*. He did 1100+ damage on my 3/x joon (no debuff) and 900+ on my wu (with bomb’s debuff on him). Normal boss hits seem to do around 400ish damage.
I took a decent team and used all my minor heal pots and 1 bomb which I didn’t really need. I’d probably take turtle banner next time (uses more common ingredients) and can still prevent ohko.
I used Rana, Tarlak, Joon, Santa 3/70, and Vivica. Used a mana potion (for Vivica) and 6 minor healing on the last round as Rana seemed to be the exclusive target of everything they could throw at me. I doubt I’d have needed them if their aiming had been more evenly distributed.
I took Boril down first as the riposte was annoying without a dispeller, then Joon and finally Tuck.
If you can get there alive, which should be fine with Rigard and Wilbur and maybe a couple red pots, 5x bombs axes dragons wipes them out completely. Wilbur plus a bit of tile dmg plus your appropriate specials will save you an item or two. Its not hard.
i managed to clear final stage but barely as getting rid of boril then joon then friar was really a pain. used minor healing potions, minor mana potions, bombs & tornado (bombs all gone, tornado left 1 or 2)
It was one of the easiest for me too. But it also made me realize the incredibly awesome synergy of Tarlak and Wilbur. Firing them together, I didn’t even need to use battle items for the final bosses.
Seriously, everything in the Monk class is holy and all clerics are healers, and you put us up against a +defense holy healer? The fight is fairly easy, sure, it’s also the most painfully slow, boring experience that I have ever had in E&P.
So dumb. Monk class needs some serious rebalancing. I’m amazed this made it past beta.