An idea crossed my mind, to arrange tourney based on maximum team power. Regardless of:
Rarity.
Number of heroes in a team. For example, people can put 2x5* as long as max TP does not exceed requirements
etc …
It will support newbies as well or those who have not maxed their 4* or 5* …
Guvnor
April 25, 2020, 6:32am
2
Why? I mean this is basically what the tournament does now, but simply puts a rarity restrictions on first…
Matchmaking explanation:
Matchmaking in tournaments isn’t based on the Team Power…
Team power is an INDICATOR not anything more… You could have a team of 5x +20 Margaret which would have a TP of 4700+… doesn’t make it a good team or difficult to beat…
Tournament Matchmaking is instead based on performance…
At the start of the tournament, players are essentially assigned a offence & defence “rank” (lets call them x
& y
.
This initial rank offence rank is based on your AVAILABLE heroes strength (excludes heroes who are ineligible for the tournament). I am not 100% sure about the defence value but I think it has to do with the defence team you SET rather than the available heroes…
Once the tournament starts, x & y
go up and down based on your offence & defence performance (respectively). You then start getting matched defence teams based on your new x
and their new y
values…
So essentially as you win more battles, your x
value goes up
x(new) = x(old) + victory
as you lose it goes down:
x(new) = x(old) - Defeat
Same thing for defences… as they win they get matched with stronger enemies:
y(new) = y(old) + victory
and as it looses, it goes down & gets matched with weaker enemies:
y(new) = y(old) - Defeat
So from this you can see that team power doesn’t really factor into anything at all… It is very dependent on your initial match-up which is entirely based on the available heroes you COULD use in the tournament (not the ones you DO use).
If I put my maxxed beast 5* in a team with a couple of 2* behind him, a new player won’t have a chance with their mix of partly levelled 3*, even if the team power is the same.
This would be even worse in rush attack
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