I know that it’s really kind of incendiary of me to say that, but I have my reasons… some of which I’ll share with you and others I will keep to myself.
The devs are going to make money until they can’t anymore. It’s kind of like a single human’s boycott of a taco stand or an ice cream truck. There’s always another one willing to take your money, and they can always just make another game. I used to play Rage of Bahamut, which was super fun, had a great community and then… suddenly (mostly due to cheating) it just stopped getting updates, new cards and events… until it died horribly, and took my money with it.
It breeds unnecessary negativity. If you like that sort of thing, then okay whatevs. It makes people in a negative mood even moreso, and darkens the mood of those who are otherwise enjoying the game. I just kinda feel like there needs to be a little less negativity.
The message is lost in the tone. I read one, even a well thought-out one, and after the first couple sentences… I scroll down to see if the person said anything else more interesting. My boss used to say “Don’t come to me with problems, come to me with solutions. Don’t raise the alarm if you aren’t prepared to put out the fire.”
It accomplishes nothing good for you. Seriously, what are you hoping to accomplish, a secret inbox of treasures from Small Giant? Better drop rates? Them to suddenly panic and say that “oh noes! The Leader of Four Days Arrived is upset, we’re doomed, let’s give them good drop rates to appease them!” See #1
Grumpy will grump. I got it.
But if you aren’t happy or enjoying the game? Just stop playing!
If you’re mad about losing money? Just stop paying!
You don’t need to stress yourself out any more than yiu already are.
Must have touched a nerve. nothing was inappropriate.
But my post that plucks at the “i’m gunna quit” and “im done spending” aren’t really much different, just an opposing side. People that want to see the negativity will see it, and people that enjoy a little dash of intentionally ironic, self-deprecating humor might catch a bit in the post.
The irony of the post was half of the point of posting it. The other half was to express my annoyance at people who expect something more from the game than they get. Either way, I felt that I expressed myself well enough.
At any rate, back on topic, the irony of the post mirrors the irony of the complaints about people who complain about spending too much on a free game that does not require you to spend real money on it.
All the rest is just different-colored versions of grumpiness.
I don’t mind the discussion on my hypocrisy or the ruination of the most epic post known to womankind…
“Yes, it’s very sad that you are leaving, but what are you hoping to accomplish? Is there a better way to accomplish it?”
I know players have some very grievances and they want to air them, and I can respect that.
I do wonder though sometimes at the logic (this is me—player—thinking out loud):
I know SG received a large amount of capital from investors (reported in February?) and monetization creep has been shifting the tenuous balance between F2P and P2P.
What makes more sense: That the investors are demanding things, changes, money-making shtuff, or that SG has suddenly turned evil, is twirling their mustaches and tying the damsel (us players) to the railroad? Hmmmmm…
I suppose I could have stopped after I made my point.
(But, then again… that would make me a totally different person! )
I think that, to your point, SG responded to players clamoring for more ascension materials and stronger heroes which, hey hey, coincided with their desire to make more money. So they make these little packs with ascension materials, add in extra heroes and this forced them to tweak some settings / buffs / drop rates down to keep the game stabilized for as long as they can.
There isn’t really a perfect solution with games like this and, on the whole, they’ve made a good enough game to get people hooked. You’re not going to please everyone, so you try to please enough money to get people to get money… or something like that.
I’ve been playing long enough to know that the only reason I keep playing is because I’ve developed some friendships along the way and met some very entertaining people as a result. If it were just about the drop rates… perhaps I would post an “i’m quitting” post of my own.
No, @Elpis, she suggested bringing constructive suggestions to the table instead of ■■■■■■■■ and whining. Instead of just saying “this is a problem,” offer suggestions to solve it.
If the amount you’re spending on the game outweighs the value of the enjoyment you get from it, stop or reduce your spending.
We asked for a way to bypass the autoplay when farming. We got loot tickets. Flawed, but it’s a start.
We asked for improvements to the Alliance Wars. I’ve lost count of the number of adjustments the developers have made, and they’re still tweaking things.
We asked for an opt out button for wars. We have it at the alliance level, and will have it at the player level soon.
We asked for a way to obtain previous HotM. That’s coming with Season 2.
We asked for a decent reward for completing Season 1. That’s coming with Season 2.
so is the reward for completing seaon 1 coming for sure or is it one those things that are present in beta and subject to change, this is not a dig just an honest question.
just checking if it was confirmed to the beta testers, so i’ll take as a strong probability that it will happen then, not as a fact, thank you for your answer