Minor UI bug:
This probably applies to leaderboard issues in general but it appears your presumed caches are misbehaving. I don’t have pictures unfortunately. Times in PST, alliance Seven Days Departed, IGN Revelate.
9/4/17 10:44 Titan Score 59897
9/4/17 11:30 10* Kill, Titan Score 63987 (4k for a 10* kill is consistent with what we have seen previously on some other 10*'s)
9/4/17 ~18:25 Titan Score 59897 (At first I thought a titan had decayed)
9/4/17 18:30 Kill and restart of game client, Titan Score 60702
Presumably the last result is a true value, we killed a 10, and an almost assuredly smaller titan fell off the table… the problem is that interstitial score pulled before killing the app and restarting it as that value should not exist anywhere either on the client or backend infrastructure at that point which suggests if you’re using cached values (pretty certain you are based on behavior in game) it’s getting out of sync.
I don’t know if this is new to 1.6 or not, haven’t really been tracking Titan scoring previously.
@Vivenna I think this may be what you guys ran into as well, an old cached value on your escape.