Titan and war rewards depends on hitpoints

I think every alliance knows the problem about members who playing with auto fight at Titans and war, or not using the full amount of attacs. So I guess the problem would be less if the rewards would depend to the made hitpoints: more hitpoints, better awards. Sure, on the other side you will have players who use all their energy bottels to reach first place, but it‘s better you hit a titan as titans escape all the time, because of not used attacks or auto fights.
Same reward system should also be used at war.

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