Tile placement, random?

I have made exactly the same experiences as @tkrasky.

The better the enemy the worse the tile distribution. On the lower levels I get high combos, on titan fights or raids I’m lucky when I find one combination of three.

And I can confirm the problems when not playing with all colors. If I play without a purple hero then there is a high chance that purple ist the preferred color on the field.

If one says that this can’t be true then he/she should show us the source code. Otherwise it’s just personal experience.

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I feel the same but have no proof as somethimes I have good combos for titans as well but what I recognized again and again is that you have a diamond for a colour (the ones you click and all of same color fall). i want to keep it until i got more of this color on my board. But i swap and swap the others but no new jewels of this specific color appears.
As I try to swap my gems tactically I really can say that this happens quite often and not only in hard battles.

You’re talking nonsense. Please read the extensive forum discussions of this issue, including the devs’ clear statement that tile placement is random, then apply Occam’s Razor and get your natural human tendency towards paranoia and cynicism under control.

Your personal experience and perception, as you so clearly imply, is next to worthless by way of evidence. So is mine. Let’s use our brains instead.

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Do you want to see SG’s source code, or mine?

Sorry, but a dev statement means nothing to me. I’m not a believer who accepts everthing that is told.

Occam’s Razor might be fine for simple minded people who don’t want to use their brains.

In another discussion one can read that there is a chance of 80% to get a valid combo at the starting grid. I checked this by writing a tool. 1.000.000 random grids were analyzed. The result: A chance of 81% to get a starting grid with a combo of at least three matching tiles. In total there were 1.3 million three of a kind.
But as far as I can remember I never saw one in the game even after several thousand runs. So what’s the dev statement about this? Did they explain how they manipulate the starting grid to avoid combos at start?

You analyzed 1 million grids? How please…

Also:

If you don’t believe the Devs, why play? When you refuse to take them at their word, if you believe they are liars, then isn’t every statement suspect for you? :face_with_raised_eyebrow:

I was first! :smiley:

As for your evil insinuation: they obviously remove the boards with starting combos using some method. It makes no difference what the ‘removing’ algorithm is, as long as the remaining boards are random. If they would’ve kept those boards it would’ve been much worse. People would’ve complained “difficult raids don’t start with automatic combos…”.

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It’s not rocket science, dude. Obviously random opening boards with matches are screened. Again, this has been extensively discussed previously (credit due to @kahree). All you have to do is read the forum.

Well Brobb, I guess you have the right to say what you want and support SG in what I claim is not random tile placement.
Let me rephrase my complaint a bit. I can agree that tile placement is random to a degree, however, there is absolutely no way that you can convince me that the amount of certain color tiles is 100% random between all province’s, raids, Titan attacks, alliance wars and quest’s regardless of which heroes I have in my line-up. I have been playing this game for almost a year now and I have experienced the lopsidedness of tile color and placement WAY to often for me to be convinced of anything else so I don’t care what the dev is saying about the algorithm.
I guess we will just have to agree to disagree on the subject.

I find it hard to believe that if you have played that long and have farmed earlier province’s as well as raids, Titan attacks, alliance wars and quest’s that you have not noticed a lopsidedness in color availability and placement. I experience it on a daily basis. When I farm earlier province’s I almost always get multiple combo’s throughout the duration of the battles within that province. I use all 5 colors while farming. Immediately after farming I do a few raids, and by the way, use all 5 colors in my hero lineup, and immediately see a lot fewer green tiles (I have Alberich as my healer) and that’s for the duration of the battle. I have attempted a board clear on many occasions and the result is the same, I get new tiles, but still much fewer green than any other color. And I get very few combo’s during raids and Titan attacks, but as I’ve said, earlier province’s I get a ton of combo’s.
So I don’t agree with your comments based on my experiences and the dev can say whatever he wants, I’m still not convinced that it is completely 100% random.

Resurrecting this thread probably doesn’t serve any purpose. I’m fairly good at seeing patterns and from my 3272 raid wins since I started to play this game around October 29th I haven’t found anything truly odd. Most of those has been with a rainbow team so that’s the only thing that would invalidate my findings if only the color skewed teams would get unfair treatment. But as posted above they have the same average as the rainbow teams.

One of the best boards I’ve ever seen came against the player that was the current number 1 in raids. I don’t belong up there with the heroes and troops I have and I certainly didn’t expect to win but the very nice board allowed me to.

The thing I like best with rainbow teams is that you are never truly screwed unless you get such a crappy board that you are forced to make the only move possible several turns in a row. The main reason why I don’t raid with 2-3 of the same color very often is that I’m too lazy to switch teams. The other is that they are a bit like ‘win more’ teams. Sometimes with a good board you would win anyway but now you totally obliterated the opponent. If the same board had been with missing colors it would probably have been a loss, at least if you had to clear some and it was against Guinevere. I rather squeeze my wins in even if it sometimes gets down to a single Thoth.

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I have a background in psychology (bachelor’s and masters in the field), and one thing I know from many, many studies that have been done is that randomness does weird things to the brain. Specifically, people will see patterns where there are none or even develop superstitions when illogically connecting two events that aren’t truly related.

The reason for this is because in the natural world, there isn’t much that’s truly random. Our ancestors became the master species at finding patterns and making connections. Now that we’ve developed high-powered computer programs that can simulate randomness, our brains can’t handle it because we’re wired to look for the patterns in everything…our brains aren’t wired to understand randomness for what it is.

Another thing that affects this is that our brains are wired to be more sensitive to negative events and to remember those more vividly than positive events. You remember all of the times your board sucked because it’s emotionally painful, you’re angry and frustrated. You don’t notice or remember the good boards because when they happen, you naturally assume “that’s just the way it’s supposed to be.”

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Ha! There’s A LOT that isn’t random. We see patterns because it’s been more beneficial to see patterns where they are not that to not see (miss) the patterns where they are present.

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Starting board from a fight from AW, went to finish the target

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That’s fascinating. Sounds like something Revelate used to say, actually. :wink:

That is fantasticly awful luck lol

You can’t trust your eyes here, friend. And certainly you shouldn’t expect anyone with a healthy amount of skepticism to trust your eyes, either.

If you really want to make this thread into something that people will pay some mind to, you will need to do some leg work. And you’ll need some help :slight_smile:

I think probably Titan and war boards would be the best, because players actively WANT to win those battles the most, I think. (Quests next). So maybe making those events challenging would make more sense if for some reason SG wanted to impose some sort of board tax on people… (that might make sense. Who knows.)

So what I propose you do is:

  1. count the number of each color tile on OPENING boards for these event types with a rainbow Team. You’ll probably want about 1000 different boards to balance out random chance.
  2. omit a color on your team and repeat step 1)
  3. compare the results from 1) and 2) to see if the omitted color is present in more boards

So, that sounds awful. But don’t expect me or anyone else to trust your “feeling on it” because as the nittany lion said; this is basically how our brains are wired, to see patterns even when there aren’t necessarily any.

Much love.

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Haha! Thats an amazing board! A green 3x → ghosts 3x purple into a green diamond!

From there I’m betting you got more reds than Russia! :slight_smile:

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Yes! Hard as it seems I won the battle! But it took long enough. Caedmon alone killed Hel and Athena! Then I got 2 sets of red on Alby

Edit: forgot to say only BT and Caedmon were leveled! Falcon and Marjana didn’t even get blades yet

Nittanylion, what you said in your reply is probably the best answer anyone could have given. I believe you are correct in your assessment of this situation. I agree that we as humans tend to focus on the negative. I’ve been in management my entire career and I do know that when it comes to customers (humans) that you could have a 99% quality rating, but they will key in on the 1% mistakes that were made.
I’m still not completely sold on the complete randomness of the boards, however, now I will begin recording my findings with the boards and will go at it unbiased so that I can get a better picture of how it works.
Thanks Nittanylion!

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