This is a sad day

I love and appreciate the debate everyone is having…
Yeah, as time goes by, better hero’s are released, metà shifts ect making some heroes you do have become obselete.
JUST REMEMBER, VELA AND TELLURIA didn’t age with time, they were nerfed to the ground,… Ok fine,… But its not fine… If SG nerfed these hero’s cause they were straggling the game, then why release new OP hero’s like ninjas S3 ect,? If these 2 hero’s were left alone, many players with limited hero’s would have a fighting chance against all those new op hero’s.
Personally, I loved it when telly and vela were as they were, at one point no one really liked vela at the time until she paid up with Telluria, for me personally, yeah OK a little frustration BUT I have to say I really enjoyed the challenge, I got to use so many of my other heroes and 4* hero’s in trying to combat and kill those teams, every time that I did, it felt awesome and I got to use a variety of hero’s which was awesome.
Nowadays, the game is boring and stagnent, same old teams over and over again, same old op hero’s and just no variety. I do have telly and vela but they were never levelled until this year after all the crying over for them to be nerfed.
NOW to add salt to your wound, we now have limit breakers and they are planning to release costumes for already OP hero’s… How does that make any sense?
Vela and Telluria would still be really good to use today in combating all the new metà and op hero’s, instead we’re left with broken hero’s, not because the metà has shifted, not because of the newer shiny op hero’s, not because of limit breakers and upcoming costumes for already op hero’s ect, but simply because SG broke them.
I see many crying for nerfs on new op hero’s, many against limit breakers and new costumes but we’re all completely ignored. NOT that I’m advocating for nerfs cause I’m completely against them even on hero’s I don’t have and struggle to beat.
It’s because of this, things like this is why after the tel and vel thing many players have either stopped spending or and have left the game.
I used to always get really excited about new hero’s getting released, always checking the forum for updates ect, I always wanted to collect them all, but now, I don’t even bother looking at new hero’s after what happened. Just to obtain 1 consists of rediculous amount of money or rediculous luck then there’s always that fear where should you be ever so lucky to obtain 1 hero, spending money and months of resource to finally get it fully levelled and them emblemed for then SG to turn roung and basically say, urmmm, yeah but no but, go f yourself, we’re breaking this hero so that you can get fully demotivated and so that we can release a super hero so that you… Mug that you are… Can gamble loads of $$$ which you can’t actually afford to be able to compete.
Dude,don’t stress about it, use what you have and keep your wallet shut for good UNTIL SG readresses vela and Telluria and most importantly addresses Quality Of Life within the game which they have persistently have managed to ignore.


Mystic Vision… Used to be on a 8hr cycle, now it is a 4hr cycle… Why? Cause they have lost so much revenue they have decreased the wait times on mystic vision to try generate more income…
SG… if you want to regain any loss or increase revenue… MAYBE… JUST MAYBE… It really would be a very smart idea to actually start listening to your player base… Aka your customers and maybe just maybe also start rewarding players alot more than what you actually do to make the game rewarding and fun again.

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I think the main reason to reduce MV intervals was to compensate losses related to the recent changes to the Apple Ad Tracking.

Developers claim that Apple’s privacy-first features are ‘atomic bomb’ for revenue

Listening to the player base is a double edged sword. Some of them talk an awful lot of rubbish. Crazy calls for nerfs of perfectly playable opponents, buffs of quite decent heroes, to have events removed because they personally don’t like them… I sincerely hope most of these are not given the time of day.

Am I the only one that remembers the guenivere nerf 2x in a row years ago? (spelled wrong can’t be bothered to look it up :laughing:)
There was the same outcry and nothing changed and ppl moved on and the same will happen. Nobody even mentions her now. Same will happen with vela and tell sadly. Is what it is.

The faster you’ll accept the “rules” of the game the better you’ll be!
SG makes the “rules” and breaks them whenever they want and this is the sad and only reality!

For us now…
we have to decide what type of game we want and what kind of players we want to become:

  1. If you want higher ranks, trophies and world domination :rofl: then you have to follow SG to their path which means “buy” new heroes so to be able to compete in the game. Sadly the older ones will loose their glory… or they’ll be replaced by new and better ones.

  2. If you want to have fun (quests, raids, wars) like me, together with your fellow alliance members, no matter if you win or loose, then you’ll enjoy more the heroes you already have!

It’s difficult not to get excited with the new heroes, that’s the purpose of the game, but if you balance those two (fun with some good heroes you might have the chance to get) the better you’ll be.

Recently I was lucky and pulled Odin and Frigg, but I’ve read in the forums that some time in the future they gonna nerf them :disappointed_relieved:

They were already nerved.
I can’t guarantee you anything, but I’m pretty sure they will stay as they are now, so you are probably save to lvl them.

They aren’t in every def unlike tell and vela, they aren’t easy to get, they aren’t gamebreaking in any other aspect of the game, and there stats are already “old” and a lot of heroes have already surpassed them.
So enjoy those two…

Bonus meme for you


Thx alot!
Hopefully my hero roaster will be able to survive from all those newcomers with the help of Lord and Lady Loki. :heart_eyes:

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This is not even remotely true.

Since you are not at the highest levels, both of those heros are still very viable and strong. Well above average.

It’s only at the highest levels that they have faded.


I can only imagine how you would feel @TheDarkLord.

I didn’t get a Tell or Vela when they were the HOTM, but I was/am upset for all the players who maxed out a Tell and/ Vela. Actually, my all-round game guru decided to retire because of the first nerf…

There’s some good advice here already including @ferg and @Infinite.

As you don’t spend money on the game, I’d suggest you consider joining the FTP Rebellion. I’m sure that we can offer you (or others) constructive advice on how to make the most of what you have.

For anyone who doesn’t know, you don’t have to be a f2p to post there.


You have to understand the following:

Telly and Vela were not nerfed because some folks complained that they were unbeatable.

Telly and Vela were nerfed because they ruined the game state for top 400-500 alliances to the point where they were literally all you faced every single war ad nauseum. They were all you ever faced in diamond arena. They were listed as entry requirements to a good half of the alliance leaderboard.

They were overbearing to the point of making the game boring. And, most importantly for the decision to implement a balance change, it affected SGG’s cash flow - having such a strong, relatively easily obtained core made top spenders complacent with pulling any other heroes, and the sheer boredom reduced the overall player numbers.

Balance changes are essential for game health, and will hopefully continue to be applied with no hero being safe (though, difficult to acquire heroes like ninjas or the oncoming magic tower heroes will likely be much safer since they’ll always remain too few to shift the meta as hard).


Now imagine how the people that spent money to get Telluria feel…


That’s an interesting point that bears a deeper investigation, I feel that maybe some form of compensation should be offered to players that have invested in new heroes that are then nerfed (downgraded)

I felt/feel disappointed that the nerfs that affected Telluria and Vela had an adverse effect on my roster and in hind sight I would have levelled up other heroes that I had in my roster at the time which may have helped me progress faster or better in the game

However I made my decision at the time, both Vela and Telluria served me well until I acquired and promoted newer better (maybe) heroes, I do feel it is/was a sad day when two heroes,that I had invested time and resources in fell down the pecking order, but I suppose that all players go through the same process to a certain extent with their own heroes

Getting back to your point I do think that SG should offer some form of recompense to owners of nerfed heroes

I’m glad I didn’t get stung financially chasing Telluria and Vela, but I do have sympathy for those that did as I have for those that didn’t

I would generally agree in this particular egregious case, but the game has no technical obligation to make that happen.

The gacha model makes it a point that you don’t buy heroes per se, the product is the gambling process. Heroes are specifically framed to be a shiny portal ad, but not the product.

It’s exceptionally sleazy, but those chasing after a particular hero are considered pre-warned about the risk that they aren’t going to get what they want, and even if they do, they might not get what they expected from it.

Besides, balance changes are a thing even in games like league of legends, where you can buy specific characters directly, and then a patch or two later, they’re nerfed to be borderline unplayable, or reworked to have an entirely different identity and abilities. You get what you pay for at time of purchase, but there are no guarantees. That game, however, has to think about competitive integrity a lot more, with multimillion prize pool tournaments and whatnot. Here it’s not that much of a case.

But I digress. My point is, nerfs and buffs are pretty essential, and getting meaningful nerf compensation is about as likely as SGG making you pay extra to make use of buffs.


They did give a bunch of emblems at the time iirc. Whether many people thought that was adequate is quite another matter, but to be fair, they could have given a non-transferrable picture of a pair of fingers. (Perhaps they should have done that, but made it an avatar; it would have been very popular!)

Finally pulled the trigger today. Dr. Moreau did her in.

On the other hand I still use Vela on offense quite often.


Wow! 1500 emblems… :thinking:
I’m sure you won’t regret your decision…
New players will find it hard to believe, Telly was once the must have tank… Craaaazy!

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I never got the whole Telly is evil thing. I found other heroes far more threatening and intimidating.

The return of emblems amazes me. Having only accumulated 13590 emblems in total, I’m kind of gobsmacked.

A game shouldn’t be sad at all.

Telly and Vela were degraded to vanish in averageness. I stripped both directly after the 2nd nerf. Both were +20.

I wonder that this is still a topic.

I dare someone to contradict this statement.

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