Proposal: I, nay, we demand more alliance recruitment criteria within the game.
Problem: At the moment the only in-game criteria an alliance can set is the number of trophies. Alliances should have more control within the game as to who they allow to join.
Nb. I am not considering the ‘invite only’ aspect as it is not a criterion.
Nb.2 I am also not considering chat apps as those are external to the game.
Suggested criteria:
- Number of trophies (already in game)
- Number of base leveled 5* heroes
- Number of fully emblemed 5* heroes
- Number of base leveled 4* heroes
- Number of fully emblemed 4* heroes
- Number of Hero of the Month
- Number of specific heroes, e.g. two Tellurias
- Number of heroes of a specific element
- Number of heroes of a specific origin, e.g. S1, S2, etc.
- Number of 4* troops
- Number of 4* troops fully maxed
- Number of 4* troops of a specific element
- Number of 4* ascension materials
- Minimum length of game activity
- Geographical location
- Language(s)
- Number of days since first installation (date of first installation would be too intrusive)
- Number of 24 hour periods inactive
- Number of consecutive 24 hour periods inactive
- Longest length of time spent inactive (to nearest minute - we’re not fussy)
- Number of unused war flags
- Number of unused titan flags
- Name of internet provider
- Phone specs, e.g. RAM, SoC, screen resolution, screen refresh rate, etc. (or specs of tablet, etc.)
- Amount spent in-game
- Annual income - including partner or spouse’s (if applicable), or other means
- Minimum spend per month
Conclusion: I’m sure there are other criterion which I have overlooked but I’m sure others will have suggestions to fully flesh out player demands. I believe by adding in these options into the game it would enhance an alliance’s recruitment efforts.