The New, NEW Raid Tournament Loot

so is it 5 strikes then we’re out now?

It doesn’t look like it, based on the updated in-game text:

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@zephyr1 Thanks for posting the loot comparisons.

Count me among the disappointed, if this is the final loot structure. With the original loot, players had to make some hard choices:

  • spend gems (i.e. $) to reset losses?
  • use emblems on 3* or 4* heroes, rather than primary heroes?
  • spend feeders on 3* rather than primary heroes?
  • ascend Slow heroes for the VFast tournaments?

A single feature added a lot of strategic choices to the game.

With the reduced loot, however, these choices collapse, returning the optimal strategy to maximizing for titans and war.

In any resource-gathering game like E&P, managing scarcity is always a critical feature. The more goals there are—or paths to success—the more multi-faceted the scarcity management can be. @Wharflord started out—very successfully—as a 3* Challenge Event specialist, gaining a stockpile of good AMs from winning or placing in those. I could have imagined a similar route as a tournament specialist, with a roster full of unusual 3* and 4* heroes that only make sense under one of the Special Rules for the tournaments. While you could still choose that route, it’s not going to be anywhere near as rewarding as simply maxing the heroes that are best under standard rules.

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I completely agree Kerridoc - I already jumped the gun and emblemed up 3 stars in anticipation of always gunning for top 1% of the 3 star tournaments. If this is the final structure, I’ll probably end up eating some emblems as I reset those 3s and move them onto my best 4/5 star heroes for other activities.

I posted something pretty similar in another thread:

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I completely agree with you. I was thinking to level some more 3* and slow 4*, but with this reward I don’t feel the need, I will continue to level 5* for titans, raids and wars. While tournaments seemed to be a major part of the game when they appeared, one where players might had to change their priorities, as it is now they seem to be just a “normal” weekly bonus.

It would be nice to have an official statement if this is another temporary adjustement or if it is intended as the official reward from now on.

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i am very disapointed as well…

with all the cirumstances given it is for me not more than having more raid energy to fill the raid chest… and maybe get a few (at least 1) emblems in the end…

This is not what was said here:

If I’m recalling correctly… when emblems were first rolling into the live game, weren’t the high emblem rewards from raid tournaments (with the tournaments at that time being an ‘upcoming feature’) cited as one of the primary sources of class emblems and a reason why the rest of the emblem sources were being kept low?

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With current loot, the best feature of the tournaments is still the extra flags to fill the raid chests.
:man_shrugging:

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That was my understanding as well from statements made by SG, and my reason for starting this thread.

Simply put, this game needs more sources of 4* materials–as well as, in my opinion, additional sources of emblems. This was something the staff expressed well in the AMA. I do not understand the full scale retreat from this position and it’s disappointing to me.

The raid tournament was set up as a source for both. Now it isn’t much of a contributor to either.

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This better not be the final loot. We were told that the loot was temporarily reduced and will be put back up. I have leveled 42 3* heroes, I have noded 3* and 4* heroes only for the raid tournament. That was a full 2 months of me leveling 3* and some slow 4* heroes just for the tournaments.

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That’s an impressive collection of 3* heroes, but yeah, I’m guessing you probably wouldn’t have put emblems on Jahangir and Berden otherwise.

Very much this!!! I’m still hopeful that the current loot structure will change as the tourney system is more refined

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I wouldn’t have leveled any of those 3* heroes or noded them. Only did it on the promise of the original loot

Yes. Relevant portion of the statement bolded for emphasis:

If that’s no longer the case, I would be curious to hear where the “significant portion” of emblems will come from.

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The first tournament loot gave a new life to 3* heroes and made sense to think which heroes to use emblems on. Should I leave some for 3* for example? Should i focus on some AoE Slow as well? Now its pointless to even bother with 3* again. 5 days tournament, 75 gems to reset to get f… 10 emblems at the end as top 1%? Total BS

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Tbh, tourneys have been a dissapointment after another since day one. They are fun to play and have potential despite all the bugs but… I’m not gonna participate in tourneys anymore. Don’t care about extra flags for hero chest, don’t care about new loot either. Most people here said that if this is how the loot it’s gonna be from now on they wont spend any gems on continues. Me neither. Loot is nowhere near what they promised. But to be clear I’m not complaining about loot. Loot doesn’t matter. To me this is about trust.

The only reason I kept playing these tourneys is cuz I trusted what devs said in the AMA. I don’t know why they hyped the tourneys this much tbh. They probably had the best intentions when it all started. It was gonna be a major source of mats and emblems, and 3* heroes were going to be relevant again. None of that is true right now though.

If I didn’t trust in their words I wouldn’t have put ANY emblems on Balthazar+20, Bane+11, Mnesseus+7, Belith+7, Gato Rudolph Namahage, Ulmer, etc… I thought I had a chance at getting into top 1% with my 3*. I actually did get in the top and won some crappy silver summon coins. I kept focusing on my 3* heroes cuz I only have a few 5* and not enough mats for them. It made sense at the time. Spend emblems on 3* to get more for 4* and 5*.

I have almost all 3* heroes, all of them maxed. All of them with at least a node. With all the feeders they ate I could’ve maxed 2 rainbow teams of 4*. With all the emblems I wasted on them I could’ve had a defense of 4* star heroes with many nodes. Not 100% sure but I could’ve gotten better scores in AW and titans, and more ascension mats.

Thanks to tourneys I will actually lose gems on resetting 3* and will lose 5% of those emblems too. I’m 2 months behind my clanmates who didn’t level up their 3*. I think that’s what bothers me more than losing gems or emblems. I wasted valuable time, and I hate wasting time.

I’ll just focus on titans and AW from now on. It’s a better gamble at getting AM’s than hoping tourneys’ loot will be restored one day.

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FWIW, the first set of loot was crazy, the current is meh. Restoration still isn’t great odds on anything, even with the problematic set-up with tiering for scoring.

So if they want you guys to spend 75 gems like crazy, they need to do a little tweaking and offer some guarantees to the top of the tiers, IMO:

.5 percent tier: Guaranteed
1 random HOTM, 2 random 4* mat, 1 random 3* mat

Other random junk and emblems

.51-1.5 percent tier: Guaranteed
1 random 5* (non-HOTM), 1 random 4* mat, 1 random 3* mat

Other junk and emblems

1.51-2.5 percent tier: Guaranteed
1 random 4* hero, 1 random 3* mat

Other junk and emblems

2.51-5 percent is just what 5 percent is now, and then it continues from there.

I think this would help it out…if you’re going with this.

New Challenge events

Originally there were less reflect colors in challenge events and fewer 3* heroes. So it was easier.

But new challenge events have five reflect colors and Devs have mentioned adding more challenge events.

Just 5* Tourneys have 24 different versions ( no rule plus 3 rules times all color plus five eliminated colors) and HotM have been going for years.

Static loot

Challenge events have static loot.

You could place Tourney Top 1% twenty times and still get 35x emblems per week ( old system) or 5x emblems per day due to bad RNG.

Invest in titans

Every time they add something, titans become a better investment.

Add Hunter’s Lodge ( titan parts ) and Tourneys are only effective for fun.

Fun?

And paying to continue sucks the fun right out. Maybe after your defeats, you could keep playing but for 50% points earned. If you paid 100g on the last battle day, your points earned after your defeat would restore to 100%

Marketing

That is just marketing speak.

We have been here before. See ascension items below ( emphasis mine).

To be fair, plans often change.

If we can craft emblems in the Alchemy Lab, then I will believe the Devs about "significant source of emblems ".

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I disagree. If you read that message, they use the words to tier how rich a source of emblems each source will be.

  • Significant Portion
  • Portion
  • Small Portion
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Roadmaps

I would absolutely love to be wrong, and I would love for you be correct.

But it is a NESTED statement:

Even if Alchemy Lab provides 0 emblems, Revamped Challenge Events provide 22%+ ( Arrr, it be Commodore Finley to you ) and original Tourney loot provides an average of 9% and VIP Pass provides approximately 9%. That is still 40%+ with Tourney loot providing an average of 9%.

Small Portion ( this section is why Devs never talk to us ).

Interesting that with the Tourneys original loot, on average, each entrant got 324 emblems per year.

Each VIP Pass is guaranteed 365 emblems.

So on average, each entrant getting 324 emblems per year qualifies Tourneys, with the ORIGINAL loot, as “a small portion”.

Notes

Click for notes

1,872
1,872 Class quests ( 3,744 total )
420
420 Challenge events ( 840 total )
324 ( original loot tourneys )
365 ( VIP Pass )
= 5,273
= 5,273 / 12 = 439 / 50 = 8 nodes on a 5* Hero per month

Hero classes & talents guide

FIN

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