Itās been a while since Iāve written up one of those posts, so here we goā¦
So our weekend war was the first mismatch Iāve ever been in despite reading much about it on these very forums. But what is a war mismatch? Typically it refers to the two participating alliances not having the same number of members on the field of battle.
What have I gleaned about the war matchmaking algorithm after much reading?
- It attempts to match war scores first.
- It allows a difference of up to three on the field.
- War scores are determined by the combination of participating membersā top 30 heroes (with top five weighted more), troops, and win/loss history.
My own checking suggests a player has a base war score comprised of the strength of their heroes and troops, and a win/loss will modify the score by a specific amount. The win/loss history modifier is enough to explain some cases of a āstrongā alliance being matched up to a āweakā alliance.
Now, when the war started it took me a short while to figure out there was a mismatch with our opponents having a one team (and a potential six attacks) advantage over us. On average, one of us would be worth more points than one of them given how points are calculated and distributed.
But with all that out of the way, does it assuage the feeling of an unfair matchup?
Nope.
Iām one of those players who doesnāt think TP is the end all and be all in evaluating the strength of an opponentās defence (in war or raids). The heroesā specials and potential synergy form a part of my evaluation of their āstrengthā.
And āstrengthā is relative. It also depends on who is available to me to use in attack. My favourite raid team regularly goes up against teams 400-600 TP higher, and can even win on occasions. Confidence is also part of it (until the board says otherwise).
But for interest what was the TP spread within the war defences fielded?
Opponentās War defence TP |
Our War defence TP |
3942 |
|
4104 |
3868 |
4168 |
3907 |
4173 |
4283 |
4219 |
4359 |
4392 |
4384 |
4401 |
4414 |
4404 |
4487 |
4432 |
4502 |
4476 |
4546 |
4482 |
4552 |
4488 |
4564 |
4504 |
4580 |
4514 |
4601 |
4559 |
4622 |
4594 |
4625 |
4604 |
4636 |
4646 |
4637 |
4667 |
4656 |
4669 |
4669 |
4730 |
4705 |
4745 |
4740 |
At both extremes, our opponentsā TP were higher than ours. But this says nothing about each individual playerās roster. Keep this in mind. Sure, TP might not be the entire story, so what about points?
Opponentās Total Points |
Our Total Points |
62 |
|
63 |
63 |
65 |
65 |
65 |
66 |
65 |
68 |
65 |
71 |
66 |
71 |
66 |
71 |
68 |
71 |
69 |
71 |
69 |
72 |
69 |
72 |
71 |
72 |
71 |
75 |
71 |
75 |
71 |
75 |
72 |
75 |
72 |
77 |
74 |
77 |
74 |
77 |
75 |
77 |
78 |
78 |
1521 |
1519 |
Iāve included the sum of the points at the bottom. Notice how itās not neatly 1500 due to rounding discrepancies. Also note how their alliance is worth a bit more than us, but many of ours individually tend to be worth more. But points are only really indicative how much health the team has, how hard can they be? I look at the tankās DEF to get a rough idea.
Opponentās Tank DEF |
Our Tank DEF |
650 |
|
685 |
585 |
699 |
608 |
703 |
698 |
722 |
723 |
738 |
752 |
739 |
781 |
761 |
798 |
774 |
804 |
785 |
819 |
802 |
822 |
802 |
828 |
820 |
835 |
857 |
863 |
878 |
878 |
884 |
882 |
897 |
905 |
973 |
909 |
973 |
924 |
1003 |
945 |
1003 |
1003 |
1003 |
1035 |
Our DEF has the lowest and highest values on the field. But seeing our opponents field three fully adult Heimdalls isnāt exactly reassuring! Honestly, I didnāt fancy our chances. Not that I mentioned it to the team!
In the endā¦
For us, it was a relief (and an easy win in the end).
Despite the six flag advantage our opponents had it didnāt matter in the end. But in a perverse way the matchmaking algorithm worked. It matched a fewer war participants āstrongā alliance with a āweakerā but more participants alliance. Makes more sense than the reverse case; think about it.
In such a situation having a strategy can help. Also having team members with a fairly well defined role would too. Or perhaps knowing what role you should play at any one time within the war. It all adds up.
And we at Fusion Fighters have a strategy. Of sorts.
Join us at Fusion Fighters for ongoing war shenanigans and my continuing quest to get those five consecutive war victories!
(Seriously, who puts up so many numbers for a mismatched warā¦?
So much for the recruitment post,
Iām pretty sure Iāve bored the pants off everyone!)