warning: a bit of a stream-of-consciousness rant, just pouring my thoughts out. insights welcome of course, but maybe after a couple of cups of coffee I will feel better
i’m getting a bit discouraged with normal raids. anyone else in the same boat? (posting here because doing it on the main forum will probably flood me with "git good and git better heroes noob! lol)
the presence of emblems has made defenses tougher (in my opinion, I know people here won’t ask me for detailed stats lol and I don’t have any), i usually hover in the 2450 to 2600 cup range, but have been finding raiding up more tough lately.
i opened my raid chest in Platinum this morning, for the first time in a few months. but recently have also been getting knocked back down to Platinum more often too (would usually be able to raid up, but today i wasted too many flags trying to revenge 2600+ cup &#@ $( $( with 4500+ defenses)
+20 heroes everywhere! of my 4 revenges this morning: killed 1 first try, killed 2 on second try (+50 cups each), and failed to revenge a third %&#(!*@ (boards were terrible, Telly and Vela fired, the end - would have won my first attack if i’d gone with mono Purple, changed my mind to use mono Green, ended up getting a board full of Purples, go figure)
I used to believe in spreading emblems around, i stopped my 5 s at +7 so I could have, like, 2-3 5s per color with +7 (each then has 3 nodes of their class talent activated). I also emblem up my key 4* s, with many of them sitting at +15 (that’s all 5 nodes of the talent), and a few very key ones going further (Proteus +19 with mana troop, yay!).
And i have more than 15 5*s competing for emblems. but seeing these massively tough defenses… an Onatel +7 or a Joon +7, I can kill with a Purple mono 3-match, but at +20 I need two matches to kill them, generally. a decent starting board is becoming more and more crucial to winning, IMO. my heroes aren’t tough enough to survive long enough to turn a bad starting board around consistently…
I mean, luck plays a part in everything in this game, but it’s frustrating - and embleming my heroes up can reduce the reliance on luck.
Will things turn around if I pour emblems into my main offensive 5*s? maybe that would make 3/2-ing more viable, now I run mono to have a chance at actually breaking through +20s…
Inventory-wise though it’s tough. I have too many good 5* rogues though: Marjana +7, Inari +7, Francine +7, and Margaret +3. just pulled 2x Brynhild, and also have Scarlett +12. Domitia got her costume recently too… gah! I already stripped Margaret (she was +7) to get Francine there. but all those heroes are key members of my mono teams…
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Marjana is still my best sniper in Red, next best is Lancelot… Scarlett is fast and strong but spreads damage around, i use her more for the debuff and repeated hits.
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Inari’s dodge is key to my Yellow team’s survival. I could bring in Danzaburo, but he duplicates Joon’s blind…
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Francine, I could drop for costume Caedmon +15, but Francine’s 3-turn cleanse means I have to worry less about timing… and defenses these days have multiple ailment casters too!
or maybe i just have to be patient. with emblems becoming more common now, it’s only a matter of time anyway.