đŸ§Ș The Beta Beat (V72) - Bard heroes, Starfall costumes, Untold Tales WE reduction, Path of Dragons -- Sharing the Big Picture on What's Going on in Beta

any word on an update for the new and updated Christmas heroes yet?

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Not yet but they will definitely come during one of the remaining beta builds for v72 :wink:

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The 3rd beta is here:

Dragonspire

  • Dragon Spirit Bonus Update:
    • Assist Dragons now grant stat boosts to heroes of a specific Element and heroes of a specific Class in addition to giving stat bonuses to all heroes on the team.
  • Fledgling Dragons
    • Fledgling Dragons can now appear as rewards from the Dragon Adventure Stages
      • Fledgling Dragons can be used to gain experience for any Dragon
      • Fledgling Dragons cannot be trained via the Hatchery
  • Dragon Area 7-9 has arrived for testing.

Stronghold

Santa’s Challenge:

  • Quest upated
  • Two new heroes + Pengi costume

Visiting Outfitter:

  • This recurring event will allow players to get certain Costumes for their Heroes, in exchange for Gems.

New Passive Skills:

  • Resist Status Effect Damage

    • Grants the hero inherent resistance to incoming damage from status effects
    • Added for the Slayer family, replacing Status Ailment Damage Reduction
    • Added for various heroes from Challenge Festival I
      • Tweedles
      • Black Caesar
      • Guardian Elephant
      • Cinderella
  • Reduces the inherited Health of all enemy Minions by -50%

    • Added for the Fox family
    • Added for the Styx family
  • Perfect Accuracy

    • Grants the hero perfect accuracy; their Special Skill never misses its targets
    • Added for Hrothgar

Hero of the Month

  • 2024 December and 2025 January HOTM
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23 posts were merged into an existing topic: :test_tube: Early Information on Visitng Outfitter [Part of The Beta Beat v72]

Please let them know that we don’t need fledglings and we don’t need stat boosts in regular play. We need something to do.

On the outfitter
 I just wonder how many players will misinterpret the word “certain”.

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Topic for 2024 December HoTm:

2025 January HoTM:

Mr Pengi costume:

New Winter heroes:

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I have created the topic for the Visiting Outfitter, and moved all posts that discuss it from here to my new topic:

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Here is the topic about Spirit Bonus Update:

Information about Fledgling Dragons

  • Dragonspire Map stages can give them, and they can not be trained.
  • Rarity: Common / 1*
  • Power: 1225
  • Attack: 1500
  • Defsne: 1500
  • Health: 2000
  • Mana Speed: Slow
  • Special Skill: Trainer Blast
    • Deals 150% damage to the target.
  • When they are used in leveling they give 500 XP.
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This is so strange, if it’s the same effect as Elves then why is it a passive for one and a part of the special for others? Overcomplicating for no reason.

Also how does he have “perfect accuracy” if his basic attacks can still miss

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So he cannot miss either when he has Mindless Attack :rofl:

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If this is true, I encourage the dev to include this info in the [?] Button – since now there are many similar desceiptions on special skills & passives that may have different effects and cause confusion

E.g. can it ignore mindless, and can it ignore dodge, and etc


I don’t see how it’s different?! :thinking: Mindless attack status ailment just replaces the special skill by Mindless attack. This passive will apply/work the same way for the hero’s original special skill or mindless attack. I have no clue where you’re trying to go with that.

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Ok perhaps I am too quick in thinking and not quite clear 
 I have to rethink carefully and come back on this topic :grin:

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Everything will be alright after a nice morning :coffee: :smiling_face:

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Sorry my friend, I was super busy yesterday :grin:

Basically, I have the same doubt as Aksu (emphasize by bolding)

And at first glance, with your first answer, I interpreted that “never miss” in special skill and in passive are different (now I am not sure about this interpretation :thinking: )

So I mentioned that, if they are really different, the dev should cleraly explain that

Finally, with your latest reply, I was confused whether they are different or not (if not, why one in passive and one in special)

So now my state of understanding is zero, and back to Aksu original question above :sweat_smile:

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Where is Deadly Untold Tales levles?

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It died. 20 characters of Grim Reaper :skull:

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The “never misses” part in special skill descriptions (mostly for the Astral Elves) and this passive should act exactly the same. The only difference being that the passive still applies if the special skill is replaced by (shifting) mindless attack/heal since it’s not part of the SS being replaced. But I don’t see how it would warrant a [?] button. Nevertheless, I can understand your confusion since outside of this specific corner-case, it acts just the same as the “never misses” part in SS
 Devs being lazy adding a new passive just for the sake of it.

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Thanks Elioty, so I am confused because, in game, we can always “select target” by clicking one enemy.

So in this case “never miss” is in passive, does the hero will cast “mindless” to that selected enemy instead of ally ?

:thinking: (this is a difference in my mind)

Specials have targets whether we click to select or not. If a target isn’t selected by clicking (or with MA, not able to select a valid target) then a random valid target is chosen

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