I am unsure that do you want to update the Biome effects here as new provicies are arrived to in the current Beta:
“Sand Storm” is renamed to “Sandy Caves”
“Fungi Infection” ends in Province 11 and it is renamed to “Fungal Caves”
(Ps: all Effects in these two effects have “This effect can’t be dispelled” which is missing from your thread)
From Province 12 (until 15 ?) we have “CrystalRocks” Biome effect.
- Passive:
- All enemies have an innate resistance against status ailments that affect defense
- Effect:
- Heroes Get the follow Status Effects every 5 turns:
- All Fire heroes get +80% critical chance for 5 turns. This effect can’t be dispelled.
- All Ice heroes get -50% defense for 5 turns. This effect can’t be dispelled.
- Heroes Get the follow Status Effects every 5 turns: