đŸ§Ș The Beta Beat (v22.1) – August, September & October HOTM, Bug Fixes

Why remove them from the game immediately? It is enough to remove such a player only from the alliance. If he wants to come back, he will come back and find another alliance while keeping the money and account.

Because if they’re in the database, they are subject to be matched up in raids and war, (down the road) as more alliances go zombie.
If we look to the future of where SGG is currently headed with their “improvements”, it is likely that entire alliances will cease to play. This could cause more and more havoc in matchmaking.

The alliance score being used to match in war somewhat can counter this, because the score decrease over time.

Still, it is something to think about, and address.

That would be easy to address. Auto opt out of war if inactive for a period of time and do the same with raid matches after an even longer period of time, or just prioritise active players. Either way solves it without booting anyone’s progress

I can’t speak for raiding, but I know non-participation in a certain number of wars will drop inactive members. I had one member who would join, do nothing for like 3 wars (which was super annoying because he had a great bench meaning we always fought harder alliances without his help), then rage because “I can’t participate in wars for some reason.”

I think inactive players aren’t raided either after a certain point. I forget where I heard it from, but I think that’s the case too.

So zombie accounts don’t contribute to much after a cut off point.

Well
 i was excited seeing a new beta beat thread
 until I realized v22.1 is way over.

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Ugh same! I saw August HOTM and jumped the gun. Sigh

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Beta applications have been closed since December 2019.

You can keep an eye out on News & Updates and Apply for Beta for future opportunities to apply for Beta.

You’ll only be able to see the application or that second category if you’ve used the Forum enough to reach Trust Level 2.

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