Work with me here, I’m envisioning an idea for static team bonuses based on team compositions.
Help me brainstorm it out.
Correspond an element to a stat.
2/3/(4,5) Red/Purple - 6/10/12% bonus all heroes
2/3/(4,5) Green - 12/18/21% bonus all heroes
2/3/(4,5) Yellow/Blue - 3/5/6% bonus all heroes
1/1/1/1/1. The rainbow.
All heroes have 4% increased attack/defense 6% Hit points, and 3% mana generation/healing.
I left Crit out because it doesn’t fit defense well.