Lets be honest though… SG made a game out of a great concept. But whats the ‘end game’? Simple - it doesnt have one. Instead we’re left grinding for ascension mats so we dont realise there IS no endgame. Alot of games happen this way though, so im not attacking or criticising SG for it… just pointing out that they are playing catchup as they try to make an endgame that will keep us all happy.
E&P is fun. Alliances offer real online friendships and have kept many players here. As did mercs before that. SG now have to figure out if theyre going to make it an mmo team pvp game (alliance wars?), single player pvp (change ‘raiding’ to allow you to look for an opponent in real time, rather than the AI controlling the opponent) (think hearthstone matching system), or pve (which will mean SG having to grind up new special events and a new season etc etc fast enough to not lose their player base on an ongoing basis), or all of the above.
And simply put, that takes time and resources. So kudos to SG for the work thus far… but dont stiff us on the chance to play cards at their max by holding out on ascension mats because you’re worried no one will play if they have ‘everything’. Add more cards, make ascension mats cheaper, put more deals up that make us want to spend, and figure out your endgame we’re still here because we like the game
Oh - and PLEASE communicate with us a little better if u can
Or am I asking too much?
NB: TY Petri for the awesome post just now with whats happening!!! Shortlist of Frequent Requests (Ruled Out & Considering - Please Read Before Posting!)