these are some ideas that could improve the game’s enjoyment for players.
The aim of these changes is to give more freedom of choices to players and to avoid them to delay their core heroes’ growth, increasing their developement’s speed and overall competitiveness.
These suggestions are aimed towards every rarity tier of core heroes.
1st suggestion - once a core hero has breakthrough his last ascension every copy of said hero wouldn’t require ascensions materials to do the same.
Aim: to let players ascend more copies of their core heroes without incurring into bottlenecks.
2nd suggestion - once a core hero has reached his maximum level he would gain the chance to further ascend by requiring a clone of himself as material, unlocking his costume’s feature.
Aim: to let duplicate core heroes empower themselves.
3rd suggestion - multiple copies of the same hero would only take up one slot of hero’s capacity.
Aim: to give the chance to players to grow all of their core heroes without incurring into the lack of hero capacity slots.