Suggestion for Field Aid Wars

Three separate times in the last half dozen or so field aid wars I’ve been incensed by a battle timing out. These battles usually are down to the enemy having one enemy left in the corner and the tiles just not dropping for me…but I’m in no way in danger of losing the battle. However, the battle goes on and eventually times out and I’m given the loss. If the darn color tiles I needed drop it would be a victory. Why make the war battles time out? Why not make it to go until I die or “run away”?

4 posts were merged into an existing topic: Alliance Wars Stalemate - suggestion

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