[Suggestion] Costume Meta / Business model , 3* / 4* costumes and Retraining 3* / 4* heroes or Small team, reusing code, Spend depth and helping balance 4* heroes especially for Class quests

[Suggestion] Costume Meta / Business model , 3* / 4* costumes and Retraining 3* / 4* heroes or Small team, reusing code, Spend depth and helping balance 4* heroes especially for Class quests

Summary

Increase spend depth, engagement, retain players, and monetization by reusing code to add

the possibility of costumes 3* / 4*, Map Season 2 / 3 summons 3* / 4*, and old Challenge event summons 3* / 4* heroes to Hero Academy by

retraining 3*, and 4*, heroes

With the bonus of helping balance 4* heroes, especially for Class quests and

the intention of adding more 3* / 4* costumes to increase spend depth

Note: Merge if too similar to previous suggestions

Reusing code

Since all the code is already in the game for 5* heroes, this would have a huge ratio of development cycles to spend depth

Spend depth, engagement, retain, FOMO, monetization

This would help increase spend depth, engagement with Class quests, retain players, and monetization through FOMO

Especially during Map Season monthly event Atlantis Rising and Valhalla Forever

see notes for FOMO

Spend depth

Hi SGG Design team,

It is no secret that several of your recent decisions add increasing spend depth ( grindy -ness ) to Empires to compensate for small team, investor returns and freemium business model

One of you best spend depth ideas is forcing players to level two base heroes to take advantage of costumes ( see notes )

Classic 5* costumes

SGG added 1 in 20 chance of getting a costume when a Classic 5* hero results from HA10 retraining for 5* heroes

This allows Classic 5* costumes from Hero Academy now that costume chamber is less frequent

Map Season 2 summons 5* heroes

SGG added Map Season 2 summons 5* heroes to HA10 retraining for 5* heroes ( looking at you Ariel and Tarlak )

This allows Atlantis 5* costumes from Hero Academy now that Atlantis coins are so rare

Wilbur and Guardian Falcon

Wilbur is a pseudo 5* hero ( see notes )

Guardian Falcon is a pseudo 5* hero ( see notes )

Both are very hard to get currently but 5* heroes from Map Season 2 summons, and Guardian summons, can both be gotten from HA10 retraining for 5* heroes

Adding costumes to both would significantly increase player interest and account spend depth

Alchemy Lab v2.0

Alchemy Lab v2.0 shows a building can have more recipes than levels

4* hero retraining

Add a new Hero Academy recipe that retrains 4* heroes ( HA4*+ )

Classic 4* costumes

HA4*+ would have a 1 in 20 chance of getting a costume when a Classic 4* hero results from HA4*+ retraining for 4* heroes

This allows Classic 4* costumes from Hero Academy now that costume chamber is less frequent

Costumes and Map Season 2 summons 4*

HA4*+ would have Map Season 2 summons 4* heroes ( looking at you Wilbur and Proteus )

This allows costumes for Atlantis 4* heroes from Hero Academy now that Atlantis coins are so rare

Spend depth would be even better if 4* heroes from Map Season 3 summons were added

Costumes and Old Challenge event summons

HA4*+ would have Old Challenge event summons 4* heroes

This allows costumes for Old Challenge event 4* heroes from Hero Academy now that old Challenge events are being removed

3* hero retraining

Add a new Hero Academy recipe that retrains 3* heroes ( HA3*+ )

This is the same as HA4*+ above, but for 3* heroes ( chance of costumes, Map Seasons 2 / 3 summons, old Challenge event heroes, etc. )

Letting players get 3* heroes like Muggy, Gato, Melia, etc.

Costumes 3*

HA3*+ would allow the introduction of costumes for the included 3* heroes

Balancing 4* heroes and Class Quests

Devs have mentioned Classic 4* heroes are not balanced ( see notes )

This is even worse for Class Quests

Adding retraining, with a chance to get costumes ( changes class ), or past Map Season heroes, or old Challenge event heroes would really help with Class quests ( looking at you Trials of Piety - see notes )

If HA4*+ retraining 4* heroes is added, even more classes could be added to 4* heroes as costumes are rolled out for both old Challenge event 4* heroes and old Map Season 4* heroes

Notes

Click for notes

Classic 4* heroes

Costumes past 5* HotM

Filler

Small team and Costumes

Wilbur and Falcon

Wilbur and Trials of Piety

FOMO

FIN

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Forum likes mean you found the post, or reply, worth reading and discussing ( see notes )

Notes

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I wish Discourse.org handled forum links within hidden/ spoiler text better

Until then, I will just have to quote the whole post/ reply

FIN

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Color retaining

To increase spend depth further

Add 3* / 4* Classic color retraining, and 3* / 4* Advanced color retraining

Numbers needed

X-1 heroes for Classic color retraining
X heroes for Advanced color retraining

where X is the number of unique Classic heroes for that color

FIN

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I think the biggest problem for 3-4* retrains is that there are vastly fewer of them in the game compared to 5* something around 200 5* heros and only 60 or so 3*

2 Likes

I wonder how long our stronghold will remain stagnant at L25 without any way to improve it….

Note

I would love ANY changes to HA please

Request: SGG please let us build and run a second Hero Academy (or...)

Why don’t you make a tc25 where only heroes come out of the old events?

Coming soonish

FIN

1 Like

Close this topic, rumor from Beta Devs working on a version, even if unlikely to be the same as proposed