X% accuracy =
Missing color damage equals X% attack stat for random ally.
Example
10% accuracy buff equals 10% attack stat of random ally ( Boldtusk this turn ) for missing color ( blue on team Boldtusk, Falcon, Wilbur, Rigard, Melendor)
It will work with like Wu kong or ranvir against titans maybe. But sounds sooooo specific that it’ll be un-usable in raids/war even if defender has drake fong or something. Would rather just use Rigard for his… “accuracy buff”
I’ve always thought that the opposite to the accuracy debuff/blind should be the critical buff for if I’m being more accurate with my hits then I’m better at targeting weak spots/vulnerabilities for critical hits. Would be nice to be able to overwrite a blind with a critical buff…
Discussion of elemental links, attack stat soft cap and advanced color stacking.
Edit:
Might help with the 5*+20 Telluria plus 5*+20 Vela problem.
I would reset my entire account to day 1, if doing so would have someone release an accurate damage formula. It is mind boggling how much Zynga/ SGG transparency equals mississippi delta mud. Maybe they can do better with Puzzle Combat.