[Stub] Group Tourney

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[Stub] Group Tourney

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I find it insanely nerve racking and annoying to be defeated in my first five Tourney energy.

I also like the partial points in war for fleeing before Field Aid and healers trigger. Yes I level all my anti healing heroes. I really hope new Advanced Training Camp lets more players summon Perseus. At 5* 3.70 he is my favorite 5* hero in my roster.

Add a second Tourney starting Friday that costs 100g to enter, eliminates the defeat mechanism, gives you ten tourneys energy per day for two days, and uses the war points scoring system.

Group Tourney

Team Captain pays X gem entrance fee on Saturday ( this lets F2P participant )
This creates a five member Tourney team ( reuse the alliance code ).
Qualifier/ Practice ( zero points ) days are Tuesday/ Wednesday.
Battle days ( earn points) are Thursday/ Friday.
Rewards are based on the cumulative score for all Tourney team members.
Make it like war.
Remove defeats ( they are so annoying)
Points use the war points code so fleeing is a viable strategy ( currently you get zero points for getting 3 of 5 defenders to 50% HP)

Code Note
Dissolve team data after 30 days.

I like the idea.

In some other games these teams are called “parties” and exists only for few hours or days.

Group Torni’s great.

What about something like HOTM oy torni’s and/or Atlantis hero only torni’s and even 3/2 stacked teams only torni’s.

These would be great interesting challenges to introduce.