There are two types of storage for Advanced Houses, much like Farms and Mines:
General Storage ā what weāve always had
Production Storage ā new to Advanced Houses, since they now produce Recruits, and works like Farms and Mines (the chart above lists that as āTmp Storā)
So each of the Levels of the Advanced House can increase either of those amounts and/or the production per hour of Recruits.
So to break it down, according to that chart above, Level 1 adds 1 production per hour, and 5 production/temporary storage. That effectively means that after 5 hours uncollected, the Storage will be full, and no more Recruits will accumulate.
Likewise according to the chart above, Level 2 adds 4 to the production/temporary storage, so youād have 9 hours to collect Recruits before they stop accumulating. It also adds 8 regular storage, meaning your overall storage capacity for Recruits collected from various sources increases by 8, like with a normal House upgrade.
shouldnāt the hunger lodge lose the capability to do the normal forge buildings? like if i wanted 4 of my previous forge buildings to craft at the same time, i can only do it now with 3 as the other one was āupgradedā to the hunterās lodge. I think it should have another tab for the previous capabilities.
Makes playing Wilbur and using harpoons against titans a closely choreographed dance. Or does it? Is it worth overwriting with Wilbur in order to get the rest of his special?
Iām unable to upgrade mines. I converted a mine to advanced mine, and I havenāt been able to upgrade existing mines. I have converted the advanced mine back to mine, but I am still unable to upgrade.
It seems you are choosing a lvl 20 mine so you either convert it to advance or keep it as lvl 20
Also there is maximum numbers for advanced mines you can build at SH21 you can only convert 1 mine to advance
Thank you. That explains it, I looked in the forums to find out about building level maximums but was unable to find it. Please feel
free to close this request.
The only other item that Iām particularly interested in is Hunterās Caltrops, for the very occasional use on Ancient Tiger Rare Titans.
Apart from that, Iād say it depends whether any of the other items would help you get through Quests/hard Map Stages that you otherwise canāt, so you can get important loot.
That would specifically apply to Class Trials, Seasonal Events, Costume Quests, and Rare Quests; as well as things like beating Ursena in Season 2.
Harpoons could be useful in those contexts, as could Titanium Shield or Panacea.
For others that could be useful, Iād be inclined toward their conventional analogues, like Bear/Turtle/Dragon Banners, Tornadoes, and Time Stops.
Itās known if in the future our TC25 would be able to turn more of the actual buildings into their advanced version or if it will be possible only at higher stronghold levels?