Starting board

This sounds like a calculation @Garanwyn might enjoy figuring out (don’t want to speak for him) — namely, the distribution of boards in your various categories (and whether the categories make sense as the delineations to use):

NOTE: I excluded the “type 1” from the quote, since we’ve determined it’s not really a possibility to consider.

1 Like

Need to reformulate formulas without words good and bad. Because good or bad based on number of possible moves, not on colours of that moves.

1 Like

Right, and there’s the question (in my mind, at least), about whether a board with lots of moves — but few or no tiles of colors you’d like — is a “good” or “bad” board.

Is the criteria solely about number of move options, or is it about number of useful/desired move options? It’s the latter that I have trouble imagining as separate from color composition of the board.

No. Without correlation with colours at all. Only numbers of moves. Because truly bad board when I get board with only one possible combination. Because it’s almost automatically charging the enemies most of time. I play mostly monochrome teams. So when I have board without colour I play but lots of possible combinations it’s still not bad board because there are lot of options to turn it in my win (like attacking less dangerous hero trying to get colour I need etc.)

1 Like

I’ve had a board 1. Maybe twice since starting November 2018. Very rare. I usually get pretty good boards. Just almost never a lot of strong tiles, but a lot of weak tiles across the board. This is especially noticed with titans. I usually blow the weak tiles away in the beginning to make room for the strong ones.

I’ve never had a 5 board to start out. I’ve had them during battles though.

You mean exactly board that was not inert on the start or board which have no possible moves and then was automatically reshuffled with automatic tile combinations? Just want to avoid misunderstandings

Hmmm… Haven’t had a start board that needed reshuffling.As far as the “strong tiles dilemma. Most of my boards like for Titans would work like this - Yellow/Holy titan. Maybe if I’m lucky there would be 4-6 purple tiles across the board. No way of using them unless I cleared the board to make room for more purple. It has always been this way on PVE since I’ve started playing. This is not random. As far as PvP, the boards have truly been random meaning sometimes I get strong tiles to stack and sometimes I don’t. I should start taking screen shots since peeps here don’t believe me. It’s the same with my husband too, so it’s not just me.

By all means start taking screenshots and counting the tiles of the titan’s weak color. That’s what I’ve been doing for raids. It’s a fun project, and my guess is you’ll find the number of tiles of the titan’s weak color is truly random.

Ever since I started counting boards, I’ve been super attuned to what kinds of boards I’ve been getting, and my sense is that my titan boards distribute about like my raid boards.

If you want help setting up a spreadsheet to keep track in, just let me know.

1 Like

Well. If you mean colour tracking - I believe it’s random. With truly Gauss range. About possible number of moves on the start - little more complicated to do such calculation (because counting by hand may be time-eating). Possibly you have some methodology how to do it more easily?

I think I know how to answer the question on the probability of having various numbers of available 3-matches in your main color. But it’s a bit more complicated than figuring out the percentages of starting boards with matches.

I’ll give it some thought in the morning when my brain is functioning at reasonable capacity again :slight_smile:

2 Likes

For what it’s worth, I’ve seen — and heard others in my alliance mention — boards which shuffle immediately. They’re quite rare, and I bet @Garanwyn will ultimately be able to answer exactly how rare they are.

But I’ve never seen a board that had a match in its starting state, and from my understanding, that’s not allowed.

It’s also worth noting that a board that reshuffles can reshuffle to either a match or an inert state, from my recollection.

1 Like

I have a vague memory of someone posting on the forum about an occasional board with a starting match leaking through the rejection algorithm. But my Google fu is apparently weak.

@Garanwyn Started down the search rabbit hole. Finding interesting things. Coming up for air.

UPDATE: Found some interesting things, but not what you were looking for about a bug in the starting board having an immediate match. It probably exists somewhere, but there are soooooo many complaints about “rigged” boards that it’s hard to find actual info on this topic and not just noise.



2 Likes

You did find what I was looking for, right in the middle:

1 Like

Ok, I saw that, but I couldn’t find confirmation around it that anyone followed up to clarify that there was no shuffle first.

2 Likes

Fair enough. I guess that is an interpretation fully consistent with what was said.

1 Like

I have this board once, I do not think of it as a bad board. As you said, it automatically reshufle, it can be transformed into good/average/bad or it can even be board type 1 and fire itself, so no need to add chance, it is already there.

2 Likes

Well. As conclusion. Let’s say there are range of starting boards: (1) board that have automatic tile combination on the start (not exist due to preventing algorithm) (2)board that have 5 or more possible moves (with chances to appear 24,5% - absolutely theoretically, because I don’t know the odds, will write them with Gauss range) (3)board with 3 possible moves (chance 50%); (4) board that have only 1 possible move (chance to appear 24,5%); and we have 1 percent of (5) no moves board which with reshuffling added 0,25% to previous types and 0,25% of board that have no possible moves, but reshuffled with automatic tile combination (which turns it in non-exist (1). So from this point: odds of (1) is 1:4 of odds of (5) - (or possibly less because there are lowest chance to get double reshuffling).

Since this maybe add to starting board algorithm 0,75% of automatic tile combination (absolutely theoretical numbers, real odds must be in correlation)?

And there is interesting theme arised in conversation. Because of preventing algorithm (boards are inert). But because this algorithm work against RNG (because statistically lots of boards must have automatic tile combination ~80%, all depends on how good that algorithm is) there is may be not Gauss range of odds between starting boards. @Garanwyn Do you know is there are simple method how to count possible tile combination at the start? Or this is only by hand counting? Obviously only world map or raids because of time limit against titan.

Edit: range of starting boards is wider obviously - I am just simplified it for easier to example.