Great news! I’m back! With some… interesting results:
These two attacks are both with purple against yellow. Notice the damage DOES increase by about 50% as expected when a hero is removed going from 3 down to 2 heroes remaining. This functions exactly as intended.
Now… this is where it is interesting. Same Raid. Same heroes. Actually I think it was the exact same block of attacks both times.
Notice the damage on the first attack is 6, and on the second attack after it goes from 3-2 heroes it remains at 6 - it should elevate to 9…
So I’m not sure why. But this makes sense to me. I had noticed this MORE when I was underleveled fighting these heroes. Perhaps the formula acts ‘wonky’ at fringe damages… I am really not sure.
That does seem like a bug though. Not sure if there’s some purposeful reason for it to behave like that or not.
(PS - developers, if you wanna send me a raid flask for my efforts here, I wouldn’t say no it did cost me 30k food, 100 trophies, and 4 raid energy to get this. Just saying )
Edit: PPS - I do have a 1:30 video I tried to cut those attacks from. The “6” in the attack wave of the yellow guys versus 3 enemies is a bit harder to see. But it’s there. If you want additional images lemme know. Thanks!