Here goes nothing. This is for the players, hopefully devs too
Plain and quite simple, following change or similar is needed:
- Loyalty Elemental souls
Collect 5 random color per day, just like VIP (not consecutive) to get past desired hero(es).
Perfect place for this would be the top of the Watchtower. Heroes are valuated by their age, appearance and rarity. Example: Magni (Basic S1) is worth 70 points. G.Panther (Old event hero) worth 200. Kageburado (Atlantis S2) worth 170. Gefjon (Valhalla S3) worth 300. Hotm Margaret worth 216. Etc.
If you already have the hero the cost is multiplied by the amount of copies you have.
Waiting for other players opinions. Hopefully devs too.
I did a matrix for better visualization. And came up with some numbers. What do you think?
I’ve played E&P for about 2 years. I just came back from a two month break. Reasons for that break were mainly work-related. But I also got fed up with game development. I’ve been c2p and f2p depending on the mood and month. Currently the cap between f2p-p2p is simply too big.
Original idea updated.