Kidding, is a long ■■■ rant… I was sharing my stats and defense team in the last tourney’s thread. I wanted to add a few positive things to it but it’s impossible. Everything about tourneys makes me rant, lol.
So, a positive thing to start with: Tourneys are very fun to play. You never know what weird combo of heroes you’ll fight next time. People put emblems even on Dawa! Dawa +20 is scarier than it sounds. Prisca +20 too, that scary emo girl
So yes, I think tourneys are fun but, that’s only because of its players and their teams. Same with Alliance Wars. I find them fun to play because of my clan mates. I think players bring the fun and social aspect of games into games.
Devs have nothing to do with the social part of this game, they only design the features. Players will keep playing no matter how bad a new feature becomes. And honestly, to me raid tourneys are one of the most flawed parts of the game right now. The ‘zero attacks on a defense team’ bug has not been fixed after months, and yet people is still participating.
Again, tourneys are not fun because SG came up with the original idea of adding more rules to raids and call it a tournament. Players made tourneys work. Despite all the bugs and poor loot, we kept playing. And we kept complaining about the loot but we were simply ignored.
In the end, any new feature SG comes up with, E&P players will use it and make it fun. I think devs know this, that’s why all these new brilliant ideas like lab alchemy and hero academy end up like this: More ‘exciting’ ways to pay money, more RNG, and more ways to add grind to the game so nobody can reach endgame.
According to the AMA, raid tourneys were supposed to make 3* heroes relevant again but, serious question to people: What’s the point of maxing all 3* heroes and giving them so many emblems?? I feel bad for the people who did that (including myself lol). All those maxed 3* will only be useful for rare monthly events. And loot in rare events is plain bad. Only top 10 get some unfarmable loot. People don’t need heavy emblemed 3* teams for that.
It’s been said before, tourneys’ loot is just terrible. Even if people get into 1% tier every 3* tourney, they will end up losing more than what they win, particularly emblems. Any smart player would put those emblems on 4* or 5* heroes instead. There are more ways to get unfarmable mats with a team of emblemed 4*.
I wish SG made tourneys’ loot better than it is right now, for all tiers. Adding more emblems to the loot wouldn’t hurt their multi million business, would it?
Imo what their new features are lacking is the incentive for players to keep playing. The only incentive of this game is basically getting unfarmable mats to ascend your heroes to help your teammates kill titans and win wars. Loot is the #1 incentive to play, yet this game is well know for its stinginess.
Anyway, I just wanted to get this off my chest. Hopefully nobody will take the discussion to ‘entitlement’ grounds. Have a good grind… er good day