Small idea: Wars in a big way

Dear developers, I wanted to offer you a little idea about war…

IN THE GAME THE HEROES BEGIN TO BE MANY AND VERY STRONG.
THIS REQUIRES THE GAME TO HAVE MORE POSSIBILITY TO USE MORE OF IT, AS IN THE CASE OF THE NINJA TOWER.

MY IDEA IS SIMPLE: A BIGGER WAR STRUCTURED AT THE BEST OF 3 MATCHES FOR EACH SINGLE BATTLE.
EVERY USER ARRAYS 3 DEFENSE FORMATIONS WITH THE POSSIBILITIES HE HAS IN HIS HER ARMY OF HEROES
WHO ENCOUNTERS HIM IN THE WAR HAS TO BEAT HIM TWICE AND FALL WITH HIS DEFENSES IN ORDER OF DEFENSE SEQUENCE DEFENDED BY THE OPPONENT.
EACH DEFENSE TEAM IS COMPOSED OF DIFFERENT HEROES THAT CAN BE USED ONLY ONCE AS ALSO FOR THE ATTACK.
THE POINTS IN THE WAR ARE PUT AS ALWAYS IN PERCENTAGE, MAYBE GIVING 10% MORE POINTS FOR THOSE WHO WON THE MATCHES BY 2-0

OBJECTIVES:

  • MAKING ALLIANCES EVEN MORE COMPETITIVE THAN THEY ARE NOW
  • USE 15 HEROES ON DEFENSE
  • TRY TO WIN 2-0 BATTLES AT THE BEST OF 3 MATCHES TO SAVE HEROES AS THEY CANNOT BE USED ANY MORE.
  • IN THIS WAY USERS WILL HAVE TO TAKE ALSO ON THE HEROES 4 STARS AND 3 STARS, UNTIL EXHAUSTION (USING FROM MINIMUM 60 TO MAXIMUM 90 HEROES).
  • GREATER COMPETITIVENESS OVERALL
  • MAYBE MONTHLY OR BI-MONTHLY EVENT

(USING FROM MINIMUM 60 (5x2) x6 matches TO MAXIMUM 90 (5x3) x6 HEROES).

Quite similar to

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